Physician
Your skills in healing the sick and injured have
given you a vast knowledge of illnesses and
remedies based on the latest science.
Your calm bedside manner and natural
aptitude for concocting medicines make you an
effective healer.
Skill Proficiencies:
Investigation, Medicine
Languages:
Choose two languages.
Equipment:
A bottle of
black ink, a quill, a letter
opener, a bag filled with medicinal
herbs, pestle and mortar, bandages, needle and
thread, jar of leeches, parchment,
and 10 gp.
Medical Diagnosis
Upon spending an hour examining a creature, and succeeding on a medium-DC Wisdom (Medicine) check, you can find the exact cause of the creature’s illness, injury, or death. Additionally, you become aware of how to cure the ailment, if a non magical cure exists. This does not include magical diseases such as the contagion spell or the Weeping Pox. Holdings: Lodging near the medical clinic, hospital, or infirmary where you work. A copy of the medical codex Cause and Cures.Remove these ads. Join the Worldbuilders Guild




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