Cutthroat
Some crooks lie to get what they want. Some
steal it when its owner isn’t looking. Then there
are those who walk up to a target and explain
the deal: give me what I want or bad things will
happen to you. Call it “protection” or call it
extortion, it is perhaps the most straightforward
form of crime, favoured by the violent and the
ruthless.
Most Cutthroats start out working in a preestablished
gang, collecting fees and extracting
payments on behalf of a boss. A small gang might
be responsible for shaking down a handful of
businesses, while the most powerful of crime
lords may influence prominent cities or regions.
Skill Proficiency:
Intimidation, Sleight of Hand
Languages:
Thieves' Cant.
Tool Proficiencies:
Thieves’ tools.
Equipment:
A kidskin bag of loaded
dice, a snuff box, a pocket watch that runs five
minutes fast, Thieves’ tools, fake currency in a
drawstring pouch to deter pickpockets, a set of
dark common clothes including a hood, and 15 gp.
Underground Connections
Upon spending an hour asking around, and succeeding on a medium-DC Charisma (Intimidation) check, you can prove your credibility and find a contact in a local gang, Thieves’ Guild, or underground network. This contact begins as friendly to you and will assist you with matters related to their criminal endeavours. Holdings: A hideout where you can seek shelter from the elements, and from local law enforcement.Remove these ads. Join the Worldbuilders Guild




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