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Devaar

12 of april 1474

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Devaar is an (mostly) unexplored continent, a hub for adventurers, new cities and old empires.   From the continent of Irath, adventurers and settlers come to find wealth, new experiences or fleeing terrible things back home. Stalwart, adventurous and honorable but stubborn and hotheaded drakes from the Taframur Isles. Half-elves and tieflings hoping for a better life, to finally get a nation for themselves. Humans from the different kingdoms are still expanding their horizons, with determination paving the way. Dwarves and gnomes seeing new prospects in science and commerce, or a way to get away from tradition back home. Halflings ever hopeful, to see new adventures and encounter fantastical things. While they all come, the elves of The Holy Jaiderna empire sit and remiss of old times, when they were conquerors.   But Devaar is not empty, far from it. 500 years ago the Snirfneblin, deep gnomes controlled most of the continent from their base deep in the caverns below. But when their warforged golems rebelled, it brought down both the gnomish state and the core where golems were created. From the ashes the previously oppressed lizardfolk has risen, forming an empire in the southwestern swamps. In the other side of Devaar lives the Aaracockra on the mountaintops in the northern jungles. Furthermore the current adventurers are not the first from Irath to make the journey, more than thousand years earlier a halfling cult fled persecution and ended up in the sandy dunes of the northern desert. Devaar it not an empty continent. And soon science, magic and different cultures will clash in a battle for the future.

Devaar has 2 Followers