Avix Cedric Malloran Character in Desolate | World Anvil
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Avix Cedric Malloran

Avix Cedric Malloran (a.k.a. Havoc)

Character Backstory

Whistler to Current Events

  After a few years of hunting bounties on his own, Avix met Whistler and they became fast friends. Whistler was always the wise one by choosing to deal with conflicts with his own words, while Avix tended (and still does) to deal with things with his hammer, "Eraser".   Present day: Avix lives alone in an apartment in the slums of Blooming.  

Avix Malloran

Barbarian 1 Class & Level
Soldier Background
Human Race
Chaotic Neutral Alignment

Strength 18
+4
Dexterity 17
+3
constitution 11
+0
intelligence 8
-1
wisdom 7
-2
charisma 11
+0
Total Hit Dice 1
Hit Die
1d12+0
+2 proficiency bonus
+6 Strength
+3 Dexterity
+2 Constitution
-1 Intelligence
-2 Wisdom
+0 Charisma
saving throws
+3 Acrobatics
-2 Animal Handling
-1 Arcana
+6 Athletics
+0 Deception
-1 History
-2 Insight
+2 Intimidation
-1 Investigation
-2 Medicine
-1 Nature
-2 Perception
+0 Performance
+0 Persuasion
-1 Religion
+5 Sleight of Hands
+5 Stealth
-2 Survival
skills === ACTIONS ===   Standard Actions   Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object   === BONUS ACTIONS ===   Rage • 2 / Long Rest   As a bonus action enter a rage for up to 1 minute (10 rounds).   You gain advantage on STR checks and saving throws (not attacks), +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage. You can't cast or concentrate on spells while raging.   Your rage ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage as a bonus action. proficiencies

 
13
Armor Class
12
Hit Points
+3
Initiative
30 ft
Speed
Warhammer "Eraser" 1d20+6 1d8+4
Warhammer "Eraser" 2 Handed 1d20+6 1d10+4
Dagger "Silence" 1d20+6 1d4+4
Bowcaster "The Plan" 1d20+5 1d8+3
Javelin "The Prayer" 1d20+6 1d6+4
Unarmed Strke 1d20+6 [5]
Attacks
Martial Weapons, Simple Weapons

=== TOOLS ===
Playing Card Set, Vehicles (Land)

=== LANGUAGES ===
Common, Infernal
Proficiences
Backpack - 5lb.
Bedroll - 7lb.
Clothes, Common - 3lb.
Bowcaster Ammunition - 1.35lb. per 5 bolts
Eraser - Warhammer - 6lb.
Mess Kit - 1lb.
Playing Card Set - 0.5lb.
Rations (1 day) - 20lb.
Rope, Hempen (50 feet) - 10lb.
Silence - Dagger - 1lb.
The Plan - Light Crossbow - 5lb.
The Prayer - Javelin - 8lb.
Tinderbox - 1lb.
Torch - 10lb.
Waterskin - 5lb.
Equipment
=== BARBARIAN FEATURES ===

* Hit Points • PHB 47

* Proficiencies • PHB 47

* Rage • PHB 48
As a bonus action enter a rage for up to 1 minute (10 rounds).

You gain advantage on STR checks and saving throws (not attacks), +2 melee damage with STR weapons, resistance to bludgeoning, piercing, slashing damage. You can't cast or concentrate on spells while raging.

Your rage ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage as a bonus action.

| 2 / Long Rest • 1 Bonus Action

* Unarmored Defense • PHB 48
While not wearing armor, your AC equals 10 + DEX modifier + CON modifier + any shield bonus.


=== HUMAN RACIAL TRAITS ===

* Ability Score Increase • BR 31

* Languages • BR 31
You can speak, read, and write Common and one extra language.
Features & Traits

Heroes Enabled

DndBeyond Link

https://www.dndbeyond.com/characters/45000526

Human Barbarian and Successful Bounty Hunter with a troubled past.

View Character Profile
FAMILY TREE NOT AVAILABLE
Age
37
Birthplace
Girdwood
Children
Gender
M
Eyes
Gold, but turn red when raging
Hair
Grey
Skin Tone/Pigmentation
Grey
Height
6'0"
Weight
235

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