The Mandates of King Farghalm in Deriv | World Anvil
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The Mandates of King Farghalm

Be just and fear not.

Tracking Offenses


All offenses are marked on the perpetrator’s papers. An individual who does not produce papers is assumed to be a repeat offender and suffers the most severe penalty allowable. Certain offenses may warrant branding so the offender’s past crimes cannot be concealed.

Crimes of Aggression



Assault: The penalty for unarmed brawling is usually a fine, and perhaps being escorted out of the community, neighborhood or district. Brawls among the lower classes are typically ignored.
Armed Assault: The aggressor can expect a 10 gp per offense. Anyone with three or more marks on his record may be arrested and held for trial. It is also common policy for the weapon of the aggressor to be confiscated. In lower class areas constables will not generally investigate armed assault as long as both parties survive.
Assaulting an Officer of the Law: The offender will be arrested and held for trial.
Murder: A murderer captured by the watch is held for trial and execution is a likely punishment if convicted.
Dueling: The Mandates of King Farghalm considers Dueling to be Assault with both parties as guilty of aggression.

 

Crimes of Deception



  Forgery: For minor offenses confiscation of the counterfeit items and a fine is the normal procedure. Being part of a counterfeiting ring will have the offender held for trial with large fines, branding and exile all as possible punishments.
Fraud: Assuming proof of significant damages can be made the offender will be held for trial. The court may choose to apply fines, branding or exile the offender.

 

Crimes of Property



  Theft: In minor cases where the item stolen is returned the thief is also required to pay the victim twice the value of what he stole. If the item can not be returned the thief may be required to pay as much as ten times the value of the item taken with hard labor if the fine can not be payed. Branding or exile are common for repeat offenders.
Smuggling and Counterfeiting: Counterfeit goods are confiscated and fines of double the value of the illegal goods, higher fines for smuggling rings with branding and exile being possible additional punishments. The following are considered contraband in the Three Nations: Most Addictive Substances
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Any lethal poisons or those capable of inflicting permanent crippling harm
Treasure Hunting: It is illegal to plunder and sell the relics of past civilizations for personal profit. Any relics found by the authorities without the owner having a valid letter of marque will be confiscated. A letter of marque can be purchased for 500gp from any government. The letter is good for one year and is tied to a specific location (Marionne, Ephysia, Duntruun, Doladris, etc). This letter allows the bearer to pass through customs with relics and sell items they have recovered from the region dictated on the letter.
Misuse of Magic
Any spell that can be used to inflict physical harm on another being is considered Armed Assault. Careless use of fire magic is treated very harshly due to the large threat of property damage it can cause. Spells that temporarily incapacitate victims are treated as Assault.

 

Treason


Treasonous acts can include:



Conspiracy to harm a government official
Conspiracy to steal or damage property of the government
Espionage on behalf of a foreign nation.
Those convicted of treason are usually executed.

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