Sword Wraith, Warrior
Medium undead, lawful evil
Armor Class 17 (chain shirt, shield)
Hit Points 76 (6d8 + 18)
Speed 30 ft. STR 18 (+4), DEX 12 (+1), CON 17 (+3), INT 6 (-2), WIS 9 , CHA10 Damage Immunities poison
Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities exhaustion, frightened, poisoned, unconscious
Senses darkvision 60 ft., passive Perception 9
Languages the languages it knew in life
Challenge 3 (700 XP)
Hit Points 76 (6d8 + 18)
Speed 30 ft. STR 18 (+4), DEX 12 (+1), CON 17 (+3), INT 6 (-2), WIS 9 , CHA10 Damage Immunities poison
Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities exhaustion, frightened, poisoned, unconscious
Senses darkvision 60 ft., passive Perception 9
Languages the languages it knew in life
Challenge 3 (700 XP)
Special Traits
Martial Fury. As a bonus action, the sword wraith can make one weapon attack. If it does so, attack rolls against it have advantage until the start of its next turn.Actions
Longsword Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands. Longbow Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.Remove these ads. Join the Worldbuilders Guild




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