Sprites
Basic Information
Ecology and Habitats
Additional Information
Social Structure
Civilization and Culture
Interspecies Relations and Assumptions
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Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d1) slashing damage. Shortbow. Ranged Weapon Attack: +6 to hit, reach 40/160 ft., one target. Hit: (1d1) piercing damage. The target must succeed on a dc 10 constitution saving throw or become poisoned for 1 minute If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake. Heart Sight. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw. Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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