Spirit Naga
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Rejuvenation: If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a wish spell can prevent this trait from functioning. Spellcasting: The naga is a 10th-level spellcaster. Its Spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal Components to cast its Spells. It has the following Wizard Spells prepared: • Cantrips (at will): Mage Hand, Minor Illusion, Ray of Frost • 1st level (4 slots): Charm Person, Detect Magic, sleep • 2nd level (3 slots): Detect Thoughts, Hold Person • 3rd level (3 slots): Lightning Bolt, Water Breathing • 4th level (3 slots): Blight, Dimension Door • 5th level (2 slots): Dominate Person
Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.
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