Shardmind
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Living Construct. You are immune to disease. You do not need to eat, drink, or breath, but can ingest food and water if you wish. Instead of sleeping, you must trance for 4 hours to gain the benefits of a long rest. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal. Crystalline Mind. You have resistance to psychic damage. Shard Swarm. As a bonus action on your turn, you can make your body expand and retract in a swarm of crystals. Each creature caught in the 20ft sphere centred on you is at disadvantage on all attacks made against you until the end of your next turn. You can then teleport up to 30ft to a place you can see. You can not use this ability again until you have completed a long rest.
Languages. Telepathy: You can speak telepathically to anything within 30 feet of you that has a language.
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