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Grimlocks

Grimlocks are slaves of the Illithid.

Additional Information

Geographic Origin and Distribution

Related Ethnicities

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Grimlock

Medium humanoid, neutral evil
Armor Class 11
Hit Points 11 2d8+2
Speed 30ft

STR
16 +3
DEX
12 +1
CON
12 +1
INT
9 -1
WIS
8 -1
CHA
6 -2

Skills Perception +3, Athletics +5, Stealth +3
Damage Immunities blinded
Senses blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13
Challenge 1/4


Blind Senses.The grimlock can't use its blindsight while deafened and unable to smell. Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Stone Camouflage.The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.


Actions

Spiked Bone Club.Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.


 

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