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Erinyes

Erinyes prefer to engage in combat from a distance.

Basic Information

Anatomy

Erinyes appear attractive to humans, resembling very comely women.
Genetic Ancestor(s)
Genetic Descendants
Average Height
An erinyes stands about 6 feet tall.
Average Weight
An erinyes weighs about 150 pounds.
Related Ethnicities

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Erinyes

Medium fiend (demon), lawful evil
Armor Class 18 (Plate)
Hit Points 153 18d8+72
Speed 30ft Fly: 60ft

STR
18 +4
DEX
16 +3
CON
18 +4
INT
14 +2
WIS
14 +2
CHA
18 +4

Saving Throws Dex +7, Con +8, Wis +6, Cha +8
Damage Resistances Cold; Bludgeoning, Piercing, And Slashing From Nonmagical Weapons That Aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities poisoned
Senses Truesight 120 Ft., passive Perception 12
Languages Abyssal, Telepathy 120 Ft.
Challenge 12


Hellish Weapons. The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).   Magic Resistance. The erinyes has advantage on saving throws against spells and other magical effects.


Actions

Multiattack. The erinyes makes three attacks   Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (1d10 + 4) slashing damage plus (3d8) poison damage. two handed   Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (1d8 + 4) slashing damage plus (3d8) poison damage. one handed   Longbow. Ranged Weapon Attack: +7 to hit, reach 150/600 ft., one target. Hit: (1d8 + 3) piercing damage plus (3d8) poison damage. The target must succeed on a dc 14 constitution saving throw or be poisoned The poison lasts until it is removed by the lesser restoration spell or similar magic   Variant: Rope of Entanglement. Some erinyes carry a rope of entanglement. When such an erinyes uses its Multiattack, the erinyes can use the rope in place of two of the attacks.

Reactions

Parry. The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.


 

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