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Ash Rat

Basic Information

Anatomy

Ash rats have orange eyes. It has the general shape of a rat, and its fur is black, grey or brown. Its oversized front teeth are a dull yellow color. An ash rat's exact appearance is difficult for most onlookers to discern because it exudes a perpetual cloud of sooty smoke that hides it from view.

Dietary Needs and Habits

Ash rats get their nourishment from heat.

Civilization and Culture

Interspecies Relations and Assumptions

Although they are usually found within the Plane of Fire, where they cause little problem for anyone, ash rats who find themselves in the Material Plane are considered a deadly menace due to their tendency to set alight any combustibles they touch.
Average Length
2 feet long
Related Ethnicities

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Ash Rat

Small elemental, chaotic neutral
Armor Class 14
Hit Points 1d6
Speed 40ft Climb: 20ft

STR
6 -2
DEX
18 +4
CON
11 0
INT
2 -4
WIS
13 +1
CHA
3 -4

Saving Throws Dex +6
Skills Stealth +6, Athletics +0
Damage Vulnerabilities Cold
Damage Immunities Fire
Senses Darkvision 60 ft, passive Perception 11
Languages None
Challenge 1


Heated Body. A creature that touches the ash rat or hits it with a melee attack while within 5 feet of it takes 1d4 fire damage. Contact with an ash rat can also set flammable objects on fire. When an ash rat dies, its body burns away completely after 1 round.   Fire Heal. Fire and heat heal an ash rat's wounds. For every round that the creature is exposed to flame or heat intense enough to deal fire damage, the ash rat instead heals the amount of damage the heat source would do to most creatures. Two or more ash rats touching each other provide enough heat for fire healing.   Smoky Hide. An ash rat continually sheds smoke from its body. This smoke is so thick that it grants the creature half cover. Though it is difficult to see the ash rat because of the smoke rising from its body, the smoke itself is visible, provided that the area has sufficient light by which to see it.


Actions

Spit Fire. Ranged Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 2 (1d4) fire damage.   Bite: Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.


 

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