Sarronva Item in Darwin in FT | World Anvil
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Sarronva (sair-(H)ONE-juh)

A headset manufactured solely by Noche Gerhann Whole and Krizal, thanks to Luro Cenal's patented creation of Wiisirin. This headset is able to connect with magical energies at short distances thanks to its material makeup, something that was not possible before.

Mechanics & Inner Workings

Sarronvas work in essentially the same ways as other headsets common at the time, with the exception of the introduction of magic.   Before the creation of wiisirin, headsets were mainly created from a heavy Foren mixture, as this was the only material that was both durable enough for the sound frequencies of music, and flexible enough to be shaped around the head. However, Foren is fundamentally unable to conduct magic, so headsets of the time required a cell or other electronic item to power on and take input from.   After wiisirin, headsets became able to conduct magic while also maintain its composition under high sound frequencies, which eliminated the need for a cell. Many still use cells to control their headsets, but the middle action is no longer a necessity to use these gadgets.

Manufacturing process

Patented information

History

According to Case of R&D Material, 4203, the conditions of the creation of this headset were as follows:
Create a material that can connect with magical energy without imploding or malfunctioning. The material must be organically safe for elven consumption, and able to withstand passive, fluctuating vibrations. Ideally, it would be fairly flexible, able to be molded into various different items.

--Hartilen Fraser, as per Case of R&D Material, 4203.
After the trial, Cenal attempted to patent the material for himself, but Krizal fought against Gerhann's ruling bitterly. The two parties came to an agreement that gave founder's rights to Krizal for 10 years but allowed only one of their labs to continue to create the material. During this time, Cenal was also allowed to create wiisirin, since finding the material makeup had been such a large part of the trial itself.

While Cenal's metals went toward Gerhann's defensive armor and protections around its HQ, Krizal continued with its original plan, which was to make an item that was portable and able to safely use magic. They created the sarronva, which was a headset meant to play music or take calls in.

Their mass production quickly spread beyond Sarwand, becoming one of the quickest to rise, highest-grossing, most-requested items created in history. As far as return records show, seemingly all reported malfunctions of the devices were caused by users, and were replaced near instantaneously.

Significance

The creation of the sarronva itself is less important than the significance of the material it's made of. While arguments could be made about correct ways to introduce new materials and ideas, a headset or handset is far from the most unique.
Item type
Electronic / Cybernetic
Creation Date
4203
Manufacturer
Owning Organization
Weight
1.18 lbs
Dimensions
1.79 arz ear-to-ear
Base Price
10405 RQ
Raw materials & Components
Win (90%) 83/100 Foren (63%) 16/100 Vernal (92%) 1/100
Tools
Patented machinery created for use solely by Krizal and Luro Cenal.

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