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Gate Warden

You spent a significant amount of time somewhere influenced by intense planar forces or a portal to another plane of existance, such as one of the gatetowns in the Outlands. You're accustomed to experiences that would leave others reeling in terror or enraptured by otherworldly beauty, and you're as comfortable dealing with Celestials and Fiends as you are with the vendors in town (who might be one and the same).   Proficiencies and Equipment
  • Skill Proficiencies: Persuasion, Survival
  • Languages: Two of your choice (Abyssal, Celestial, Sylvan, or Infernal recommended)
  • Equipment: A ring of keys to unknown locks, a blank book, an ink pen or quill, a bottle of black ink, a set of traveler's clothes, and a pouch containing 10 gp.
  • Feat: Scion of the Outer Planes
  Feature: Planar Infusion: Living in a gate-town or similar location steeped you in planar energy. You gain the Scion of the Outer Planes feat. In addition, you know where to find free, modest lodging and food in the community you grew up in.   Source: Sigil and the Outlands

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