The Grove of Faldorn Organization in Cuddil | World Anvil
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The Grove of Faldorn

The Grove of Faldorn is named after its First Druid, Faldorn, and watches over the lands embraced in eternal summer and warm light. Of its sister groves, the Grove of Faldorn is the largest in terms of size and sphere of influence, as can be seen at the physical effect of the Grove to the Tiergötten Basin, but they hardly make any attempts to govern it. The Grove of Faldorn appropriately reflects the nature of summer, being quick to celebrate and invite all creatures into its festive boughs and suffering none who refuse, bearing with them the inescapable weight of heat and light.

Structure

The Grove of Faldorn follows an oligarchic structure of five elected offices to oversee the little governing of their realm that the grove actually does. Upon the death of an officeholder, a new election is called and held, its electors are all who care to participate, for as long as they keep the peace in the realm, all are welcome. The office is held for life and given the long-lived nature of the druids, it has caused the grove to enact little change to their outward policies.   The five offices include that of the First Druid, the Master of Talrennic, the Master of Delliandra, the Master of Threllock, and the Master of Druthandor.

Culture

Many view the Grove of Faldorn to be a place of constant revelry to the point of hedonism and reckless abandon, and they are not entirely incorrect. The Grove of Faldorn has little interest in governing their sphere of influence which has often caused them to be viewed as wonderful friends at the best of times and incompetent, apathetic revelers at the worst.
Founding Date
2164 of the 2nd Age
Type
Religious, Druidic Circle
Alternative Names
The Summer Strand

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