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Basic Equipment

Bedroll

Mundane Item   Value: 10 Cash   Weight: 7 lbs   Property: You can use a bedroll to sleep outside with no penalties.  

Compass

Mundane Item   Value: 10 Cash   Weight: 0.5 lbs   Property: Gives a +2 roll modifier on Survival checks to navigate wilderness.  

Food

Consumable   Value: 3 Cash   Weight: 1 lb   Property: Restores all Stamina when eaten.   Property: Spoils in about 24 hours if not preserved.  

Flint and Steel

Mundane Item   Value: 5 Cash   Weight: 0.5 lbs   Property: Gives a +2 roll modifier on Survival checks to make camp or start a fire.  

Journal

Mundane Item   Value: 10 Cash   Weight: 0.5 lbs   Property: You can use this to recall important information about your adventures without the need for a check.  

Medical Supplies

Consumable   Value: 5 Cash   Weight: 0.5 lbs   Property: Gives the user a +2 die bonus on a talent check to treat an injury.

Quiver

Mundane Item   Value: 5 Cash   Weight: 1 lb   Property: As long as a character has this item, it’s assumed that they have enough ammo for a bow or crossbow  

Rations

Consumable   Value: 5 Cash   Weight: 1 lb   Property: Restores all Stamina when eaten.   Property: Doesn't spoil like normal food, but can't be cooked.  

Rope (50 ft)

Mundane Item   Value: 10 Cash   Weight: 3 lbs   Property: Gives a +2 roll modifier on Athletics checks to climb.  

Torch

Consumable   Value: 1 Cash   Weight: 1 lb   Property: Sheds light in a radius of 4 spaces for 1 hour.  

Waterskin

Mundane Item   Value: 5 Cash   Weight: 3 lbs   Property: Holds 3 units of water, enough to keep 1 person hydrated for a day.

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