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Cravalon

1003 AC

Created by

The Lands of Cravalon contain 4 primary continental structures. 3 large landmass and island structures, and 1 very large continent. The world of Cravalon has similar weather and climate to earth, with an equator and north and south poles.   Magic is not uncommon, and exists in daily life in cantrip form. Wizards are organized in most cultures, and present themselves as the true bearers of magic. Practitioners of serious magic outside the magic schools are rare, and frowned upon as dangerous to the civilized world.   Modern deities can be found in almost any city, but the old gods are not worshiped in public, and worshipers of the old gods is a punishable crime. Gods such as Pelor and Odin are worshiped through all the kingdoms.   The world is full of wonders yet to be discovered, with towns and cities breaking through the savage uncultivated lands, where orcs and other monsters roam free.   The world is in a state of transition, 1000 years ago the old gods were defeated and banished into other dimensions and planes in a war known as the cataclysm. The new gods have rose up and taken the place among society and are the only gods allowed to be worshiped. Small cults dedicated to the old gods occasional spring up and are quickly dealt with by the religious military's around the world.