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Concorde

452 Era of the Stag

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A classic setting for Dungeons and Dragons and Pathfinder, this human kingdom has survived the centuries as a small territory in a fertile valley. With the help of its greatest heroes, it has grown into the most powerful center of magi-technological development in the world. As new technologies develop, the land of Concorde faces new challenges, such as changing political influences, new allies, and old enemies...   This setting is a sequel to the previous Concorde campaign. The previous campaign was set on the cusp of developing the printing press, where noble title granted absolute power over the peasantry. Now, Concorde enters its Industrial Age, and the power of blood falls behind the power of gold. Technical innovations make life for the citizens of Concorde more luxurious than ever, but with such power comes new challenges. From business dealings to dungeon delving, there are countless ways to explore the changing nature of Concordian power.   Our heroes are a band of new adventurers, brought together through the bonds of friendship developed during their years in the University of Zauberschule. Now graduated and eager to make their mark on the world, the group will climb through the ranks of the Adventurer's Guild, working in the name of the organization to bring peace to Concorde. Though glory and success looks different for each of our heroes, whether it's inventing a new spell or reinvigorating an old tradition, this team together can overcome any challenge in their way.