Chizedan Homepage | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Chizedan

Created by

This world has been influenced by 12 gods and their champions ever since The Revelation one-thousand years ago, when the gods chose to reveal themselves. The world is vast, with many forms of life on it. The First major continent is Ezra. The continent has a 4 regions, composing of a kingdom, wastelands, tundra, and mountains to the west. First is the Dominion of Ra'el. A large kingdom that takes much of the central and Eastern portions of the continent. It has 3 capitols, El-Micha El-Uri, El-Rafa. While these three cities are the capitol cities, there are still 4 more major cities: El-Samu, El-Beth, El-Asri, and El-Dani. These cities serve as center points for the large Dominion, helping to maintain the order. The western region is a mountainous terrain, where the majority of dragons and great beasts live. Three -hundred years ago, the people living east of the mountains and the dragon Sovereign signed a treaty that would halt dragon aggression against them, and simultaneously brought about the Ra'el Dominion. The Wastes to the south are home to many roving bands of barbarians, beast people, and the mountains that house the Dwarven Dynasty. The tundra to the north has not been well explored, but there is talk of what may have come before The Revelation, and if there were some societies that were made without the god's help. The world has a whole host of creatures from Humans, to Elves, to Tieflings even. While there are more Humans, there are a healthy percentage of most races represented. Not all of them are welcome in civil society and not all of them would make it in the wild. They also have a wide gambit of trades from Smiths, to Hatters, to Cobblers, to Soldiers, to Adventurers and more.   The Dominion of Ra'el, unfortunately, has fallen on hard times with catastrophe striking all over the land. Whether it's from incursions from the south, cries of injustice in the west, or even the threat of instability form within the three great Capitols, Ra'el is facing troubled times like they haven't before, and the king, Lord Michael Ra'el V worries that if stability is not achieved soon, their once prosperous Dominion will fall to ruin.   Starting at the East, on the coast, there is a handful if port cities, including the 2nd Capitol, El-Uri. The capital is located towards the northern end of the coast just at the base of a small mountain range, making it a very well defended city. Going down the coast, the major cities are El-Asri in the center and El-Samu on the southern end of the coast, which is less of a port city and more of sentinel city to keep watch on the southern badlands. Several smaller townships and ports have carved out a place for themselves in between the major cities. Moving inland, beyond the small mountain range by El-Uri, There are wide plains, spattered with forests and townships. When El-Uri was first erected, they also set to have roads made. So the cities on the coast have stone roads to and from all the cities. They also paved roads for all the towns going until Thrush, the Greater Line, a river that serves as a natural boundary. Here is this region there are a couple Leonin settlements and a small town of tridents just south of El-Uri. Beyond that, the population is diverse. Beyond the Greater Line, and to the south is a land that moves from forest to grassland to desert. The forests here are home to the Elvish Province of Veadrid. The province is composed of three cities: Zaragoza, Girona, Olmand. The elves can be very reclusive, but have, from time to time, been at important events in the Dominion's history. It is far more likely that elves will resettle to an city or town outside the province instead of someone else from the outside settling inside the province. The majority of the province is forests that are magically maintained by the elves. North of the Province and the forests are hills and several tributaries that contribute to Thrush. In the north and on a large hill is the 1st Capital, El- Micha. On the lower lands surrounding the capitol, farms and livestock farms keep close to the capitol, along with a host of towns that surround the capitol. This area is called the Corona. Just northeast of the Corona is the city of El- Dani, and The Eyes of Dani. The Eyes are a group of towers near the El-Dani and beyond along the northern border. They are tasked by the Crown to maintain a vigil on the northern front, and to act as the first line of defense should something come through.   On the Western end, bordering the Spine of Saffron, is two military towns and the 3rd Capitol, El-Rafa. Just outside of the capitol city, there is the Academy District. While not a city exactly, it is the place where citizens can go to further their studies is a variety of subjects: Magic, Arts, and even Divine Studies. The military towns are made up of mostly soldiers and their families; they are there to keep an eye on the western front. Beyond them to the southeast, is the city of El-Beth. This city has, in recent history, become mostly tiefling. This was mostly in response to the discrimination the race faced around 70 years prior. The city has since become a haven for all, but tieflings make up a vast majority of the city. The area just bordering the province is a land welling with vineyards and wineries. There are also mining cities, just north of the El- Rafa, that explore the foothills of Saffron for minerals and jewels. Much of these cities are Dwarfish in nature and population, but the dwarves do not originate from these cities.

Chizedan has 0 Followers

Campaigns

Chizedan Dungeons & Dragons 5e Campaign

Dungeons & Dragons 5e