Highs Tradition / Ritual in Chetrimentum | World Anvil
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Highs

Goblins are a curios and inquisitive people, this aspect of them extends not only to their love of exploration and learning but to the very games they play. Highs, as it is colloquially called, refers to a gambling based dice game in which all players are trying to outwit each other and discover the total sum of their dice without giving away the sum of their own.   The game begins with all players putting a coin in the middle and rolling a single dice, whoever rolls the highest wins the round (ties result in a roll of) and the money, while lowest roll gets a second dice. This process continues until one player gets 10 dice, at which point they can 'sell' some or all of their dice to other players, thus winning early is amazed blessing, you have more money but less dice. This concludes the prepatory stage.   The real game now begins, all players hide their dice (a cup is the usual tool used) and will take it in turns stating a number and either higher or lower, such as "26 higher" anyone with a dice total lower or higher than stated must declare as much for example "high" if there dice add up to more than 26. After one round the players will try and guess each others scores, this invovles remembering how many dice each player has, and what they each answered during the previous round. If a players dice value is succesfully guessed then there dice are put in the middle, and they continue to play by guessing the others values (this gives you a distinct advantage). The winner is whome eve still has their dice at the end, they can then initiate a all or nothing gamble, by rearanging their dice and stating a single higher or lower number. the others then guess on the number, whoever guesses right wins the bet, if no one guess the dice owner wins.

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