Maneuver: Reversal

Improvised Weaponry | Grappler | Ironclad | Outcombat | Rhythmic Reflection | Telluric Wake | Unarmed Scrapper

 

Stats

  • Tradition; Ability Rank: Outcombat; 1
  • Availability: Fighting Styles: Improvised Weaponry, Grappler, Ironclad, Unarmed Scrapper; Rhythmic Reflection, Telluric Wake
  • Complexity: Simple
  • Cost: 1
  • -
  • Use Time : Free Action / ◇m or 1 action / ◈
  • Components: Verbal, Somatic
  • Display: None
  • -
  • Range: 5 ft radius
  • Target: All targets in range
  • Duration: Instant
  • Saving Throw: Reflex

Ability Description

You rebuff an oppenent, using your superior momentum to send them reeling.

Immediately after an enemy fails to hit you with an attack or a Grapple Action | ◈, you may use this manuever as a free action, forcing them to make a Reflex save. You may also use a standard action to use this maneuver, using an attack vs an enemy's AC instead.

On a failed save (or a successful attack), the target is either knocked Off-Guard for 1d4 rounds, or you Shove (your choice). On critical failure (save) or hit (attack), the target is shoved twice the normal distance.

This maneuver coutns as using the Shove action, for all features and talents that alter such.

Augmentation + other notes

↗/Augmented by Level: At character level 4, creatures larger than you do not gain advantage on their save against this maneuver.

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