Temporal Echo Chamber Spell in Changing Stars | World Anvil

Temporal Echo Chamber

Temporal Echo Chamber
9th-level illusion
Casting Time: 1 action
Range: Self
Components: V, S, M (a time-worn clock hand and a mirror shard)
Duration: Concentration, up to 1 minute
  Temporal Echo Chamber is a powerful spell that bends time to create multiple echoes of yourself, each capable of independent action.
  Temporal Duplication: Upon casting, create up to three echoes of yourself that appear in unoccupied spaces within 30 feet of you. These echoes are semi-transparent and have a ghostly appearance. They last for the duration or until destroyed.
  Echo Actions: Each echo acts on your initiative and can take actions as if it were you, but it cannot cast spells or use abilities that require expended resources. The echoes have a number of hit points equal to half your maximum hit points and use your attack rolls, saving throws, and skill checks.
  Synchronized Assault: Once on each of your turns as a bonus action, you can direct your echoes to make a melee or ranged attack. If an echo is within 5 feet of a creature, it has advantage on attack rolls against that creature.
  Chronal Displacement: As a reaction when you take damage, you can choose to redirect that damage to one of your echoes. If this damage reduces the echo to 0 hit points, it is destroyed.
  Temporal Dissonance: If an echo is destroyed, you can use a bonus action on your subsequent turns to create a new echo, as long as the spell's duration hasn't ended.
  Echo Reintegration: When the spell ends, any remaining echoes rejoin you. For each echo that rejoins you, regain hit points equal to the echo's remaining hit points.
  Subclasses: Chronurgy Wizard, Trickery Domain Cleric
Optional/Variant Classes: Sorcerer, Bard
Source: Custom creation.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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