Infernal Forged Spell in Changing Stars | World Anvil

Infernal Forged

Infernal Forged Level 6 Transmutation Casting Time: 1 minute
  Range: 60 feet
  Components: V, S, M (a drop of your blood and a shard of obsidian infused with infernal fire)
  Duration: Up to 1 minute (concentration)
  Description: With a guttural chant and a searing touch, you imbue a willing creature within range with the raw power of the Abyss. The chosen creature transforms, becoming infused with fiery energy and demonic might. Choose one of the following effects:
  Demonic Hide: The creature's skin hardens and blackens, resembling blackened iron. Their Armor Class increases by 2, they gain resistance to fire damage, and their unarmed strikes and melee weapon attacks deal an additional 1d6 fire damage. Additionally, the creature gains a pair of fiery horns that act as natural weapons, dealing 1d6 piercing damage each on a hit.
  Shadowform Fiend: The creature's form twists and shifts, becoming shrouded in dark, swirling shadows. They gain 60 feet of flying speed and advantage on Dexterity (Stealth) checks. Additionally, as an action, the creature can teleport 60 feet to an unoccupied space it can see, leaving behind a swirling vortex of shadows for 1 minute. Any creature that approaches the vortex within 10 feet must make a Dexterity saving throw. On a failed save, a creature takes 2d6 force damage and is pulled into the vortex, teleporting to the same space the transformed creature emerged from.
  Hellfire Fury: The creature becomes enveloped in a nimbus of crackling hellfire. They gain immunity to fire damage and have resistance to bludgeoning, piercing, and slashing damage. Additionally, as an action, the creature can unleash a burst of hellfire. Each creature of their choice within 30 feet of them must make a Dexterity saving throw. On a failed save, a creature takes 8d6 fire damage and is set on fire for 1 minute, taking 1d6 fire damage at the start of each of its turns. On a successful save, a creature takes half as much damage and is not set on fire.
  At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the duration of the transformation increases by 1 minute for each slot level above 6th. Additionally, the bonus to Armor Class, the damage dealt by the horns, and the damage from the Hellfire Fury effect all increase by 1d6 for each slot level above 6th.
  Classes: Warlock (any patron), Bard (College of Whispers), Sorcerer (Draconic Bloodline), Blood Hunter (Order of the Profane Soul)
  Lore: Whispered in infernal tongues and feared by both mortals and fiends, Infernal Forged grants a temporary taste of demonic power. This potent spell transforms the recipient into a fiery warrior, a shadowy fiend, or a living inferno, making it a valuable tool for combat, infiltration, and unleashing hellish fury. With its transformative potential and destructive possibilities, Infernal Forged demands control and strategic application, lest the infernal flames consume both friend and foe.
  Notes:
  This spell offers diverse combat options, enhancing defenses, granting flight and teleportation, and unleashing fiery attacks. The choice of effect caters to diverse party needs and tactical situations. The upcasting potential increases the duration, offensive capabilities, and defensive benefits of the transformation. The infernal theme and transformative nature of the spell encourage dramatic spellcasting, strategic decision-making, and exploration of the consequences of wielding demonic power.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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