Draconic Ire Spell in Changing Stars | World Anvil

Draconic Ire

Draconic Ire
Level 4 Conjuration
Casting Time: 1 minute
Range: 100 feet
Components: V, S, M (a dragon's tooth and a spark of lightning)
Duration: Up to 1 minute
  Description: With a deafening roar and a crackle of electric energy, you tear open the fabric of reality, summoning a draconic avatar of righteous fury from the storm-wracked clouds above. Choose a point within range that you can see. A swirling vortex of elemental fury erupts at that point, and from its depths rises a majestic creature of swirling clouds and crackling lightning. This draconic avatar, resembling a wyrm woven from thunder and storm, embodies the raw might of dragons and your potent draconic magic.
  Elemental Terror: The draconic avatar possesses the following abilities:
  Thunderous Presence: The avatar fills a 100-foot-radius sphere with crackling energy. Each creature within the sphere at the start of your turn must make a Constitution saving throw. On a failed save, a creature takes 5d6 lightning damage and is pushed 10 feet away from the avatar. On a successful save, the creature takes half damage and is not pushed.
Storm's Wrath: As an action on your turn, you can direct the avatar to unleash a blast of raw power. Choose a point within the sphere of its presence. Each creature within 30 feet of that point must make a Dexterity saving throw. On a failed save, a creature takes 8d6 lightning damage and is knocked prone. On a successful save, the creature takes half damage and is not knocked prone.
Aerial Might: The avatar can move freely throughout the sphere of its presence and can fly without being hindered by terrain.
Draconic Mastery: You command the draconic avatar with your will. You can:
  Use your bonus action to move the avatar up to 60 feet within its sphere of presence.
Speak through the avatar as if you were in its space for 1 minute (a concentration spell).
Dismiss the avatar early by repeating the spell's vocal component.
At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage dice for both the Thunderous Presence and Storm's Wrath abilities increase by one die size for each slot level above 4th.
  Classes: Draconic Bloodline Sorcerer, Dragon Knight, School of Conjuration Wizard
  Lore: This spell draws upon the primal fury of dragons, harnessing the power of storms and electricity to summon a manifestation of draconic wrath. Draconic Ire is a potent weapon, unleashing devastating blasts of lightning and creating a zone of crackling, electrifying danger around the avatar. It is a spell fit for only the most daring, as its raw power can turn the tide of battle but also hold the potential for collateral damage.
  Notes:   This spell offers immense area-of-effect damage and control, making it ideal for clearing battlefields or overwhelming powerful enemies.
The choice of spell level allows for tailoring the spell's devastation to the situation.
The draconic mastery features provide additional tactical options and strengthen your connection to the avatar.
The spell's theme and imagery invite dramatic roleplaying and epic storytelling moments.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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