Handy Links and Information for Players in Carracosta | World Anvil
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Handy Links and Information for Players

Crafting Rules

  We have decided to implement a different crafting system in this campaign. Please read all the rules as outlined in . Contact a Dungeon Master if you have any questions (or tips, maybe we've missed something?).
✦ The people who have helped build the forge and similar structures (and only them, they can't grant this discount to anyone else) pay half the daily renting price.
✦ Note that these prices don't include any additional costs that other players may charge for their valuable time.
https://indd.adobe.com/view/46171a48-e462-4348-9f01-dc5c0a2e2770  

Colony assets and shops

  ❂ All colony information including shops, inhabitants and special NPCs can be found under Handouts in the roll20 game.
❂ When obtaining a new asset during a mission, you can edit the "Assets" sheet on Roll20 and add said asset under the appropriate place.
For example: Your party has obtained a new cow. This cow ends up under Erzik's section, as she handles all animals.
 

Handy Links

 Tokenstamp - This easy tool allows you to create a token with a nice border ease.
5e Quick Ref- Quick references during combat.
Timezone Reference For a quick reference to world time zones.
Chicken Dinner Point Buy - To help you with the pesky Point Buy system.
 

Roll20 Link

  Once you have gone through the process of reading through all of the steps in #quickstart_guide, as well as read the rules, you should know how the 'magic word' get a character sheet and you can join the Roll20 if you go look at the bottom of the #quickstart_guide channel. Leave your Roll20 name so a DM can assign you a sheet.
   

Downtime

  Please refer to this document for our downtime rules and available activities.
This document contains shops and settlement upgrades.
 

Colonies Wealth

  The Colonies' wealth handout on roll20 contains all items that are retrieved for and by the colony. These items belong to no one while they are in the colonies' wealth [Exceptions may exist.] and can be picked up by other adventurers at the discretion of the other players. The colonies' wealth operates entirely on a Pay-It-Forward basis. If you never put anything in and only take stuff out, expect the wealth to become scarce.
 

Rules:

  ❂ Items within the Colonies' Wealth are able to be retrieved by typing a request in #colonies_wealth Our Historian or an Administrator will subtract it from the Roll20 sheet.
An adventurer can only request magic items up to the highest rarity of the rank they are in.
✦ Copper - Uncommon
✦ Iron - Rare
✦ Silver - Rare
✦ Gold - Very Rare
❂ Items that are in the wealth for a long time can be applied for without a waiting time. As for new (even mundane) items
a waiting time of 24 hours applies. If anyone else wishes to request that item during said 24 hours, interested parties roll a d100, the highest roll wins.
❂ You need to have played in the last two weeks to take a non-mundane item from the wealth and we will tell you 'No.' if you try to take several things without questing in between.
❂ You can't take out crafting resources unless you have the means to start crafting the item on hand.
❂ As a new player, you must finish a quest before you can take anything from the colonies' wealth.
❂ Lastly, just don't overdo the taking of items. Don't be that guy.

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