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Calradia

200 AC

Created by

something something @[Old Empire], magic cataclysm, end of world   player characters ancestors in or nearby dwarven city Safe Haven, whose newly elected council of time god worshipping augers prophesied the date of the end. their last orders on the day were to seal themselves off for 200 years.   inhabitants of city thrown to ceiling during cataclysm, as though the entire mountain range had been lifted into the air and then suddenly thrown back down, leading it to be known as "@[The Fall]"   dwarves kept busy during the 200 years. the city's large size and small population meant most of the dwarves could maintain some sort of busywork demolishing and rebuilding sections of the city in new designs. Meaningful work was rare but worked at with enthusiasm, such as the Inner City Rail network and the @[Miasmatic Discermbubufier].   player characters are descendants and of enough age to exit the Safe and scout the local area for the Dwarven Council, surveying the area and seeking any potential surviving factions for potential trade. They'll be well rewarded for any information in Celestial Coinage, and will be given a Law @[Rune] before leaving to remain in contact or, when necessary, return to Safe Haven.

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