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Calla

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Calla is a campaign world I have been developing for many years. The world is setup so that different cultures and religious views are the cause of most strife rather than plain old good versus evil. The world is a crossroads both in a planar sense, and in the sense that it is seeking a balance between magic and technology.   The world features a mighty human nation that has introduced steam power and clockwork technology to the world. A nation of elves led by the queen of the Fae who fled to this land to escape her mad king. Ancient dwarves who have served the gods since they were first formed from the stones of the deep earth. And, Orcs, who believe the world to be made of Primals rather than Elements, have a massive empire that is driven to conquer the known world.

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