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Avalon

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Avalon is the land of the gods crafted by turbulent energies clashing for thousands of years. Finally reaching a level of stability, it has become its own flourishing world affected by both the will of the gods and man. Many nations, both old and new, cover the surface, but there is still much left undiscovered. Ancient cities, treasures, and dangers still sit undisturbed.  
Nations of the World
Shaotan is a rural nation, but it's developing fast. Only 50 years prior, these lands were split between various tribes without much contact, but the conquer Keshun Nzand united all of these tribes under one banner. Now, with his leadership, they have made great strides to build cities, roads, and trade routes. They also strive to develop diplomatic relations with other nations and secure Shaotan's borders.     Ethos is a mixed bag of a nation home to many ethnic groups ranging from humans to elves they have attempted to set up a republic in the wake of the empire of Yedreyus’s collapse while a noble effort it is notoriously corrupt and ineffective at ruling the land and with a predatory neighbor to the north this is a hotbed for crime and villainy but also serving as the front line to the Iron legion this nation's fate is not certain.     From humans to elves, Ethos is a mixed bag of a nation home to many ethnic groups. They have attempted to set up a republic in the wake of the Yedreyus empire's collapse. While a noble effort, it is notoriously corrupt and ineffective at ruling the land. With a predatory neighbor to the north, this is a hotbed for crime and villainy, but also serves as the front line to the Iron legion. This nation's fate is not certain.     Egren is a nation of elves who have come together to secure their place in the world stage. They operate on the basis of being the neutral nation meant to moderate conflicts, so to uphold this reputation, tend to stay within their own borders to avoid upsetting their neighbors.     Ocrein is a wild land ruled by orcs. With constant infighting, lack of major cities, and little to no infrastructure, it's a backwards land compared to the rest of the world. Though it seems easy to invade, when orcs have a forigen invader, they all band together and create a force many people don't wish to fight. This area contains rich natural resources that will remain untapped.     The Iron Confederacy a brand new nation on the world stage. It formed out of the fires of a revolution sparked by a band of adventurers. Only recently gaining majority control over its own land, this new nation has a lot of challenges in front of it.  
Forces of the World
Order creates the physical laws of the world and binds it together. Examples of order spells include ones that manipulate physical properties. It is the most stable form of magic and keeps reality intact.   Chaos is the antithesis to order. It seeks to destroy all that is logical and sound, instead making it unpredictable and unruly. Spells that originate from chaos tend to be destructive in nature. Its what allows for natural disasters taking place in the world.   Holy magic is the foundation of life and all that is just. Examples of holy magic are most represented in healing magic with the power to bring someone back from the dead. It is what gives life to the world and aspires to invoke goodwill in its creations.   Death magic is innately parasitic it needs holy magic to exist. Despite that, it hungers endlessly to consume life and bend it to its will. The greatest example of death magic is in necromancy, a mocking of life itself. Death wants to escape its parasitic existence and become the main driving force in the world.