Weapon Materials & Breakage
| Material | Roll modifier | Crit fail consequences | Confirm miss consequences |
|---|---|---|---|
| Makeshift | -2 | Break | Shatter (Cannot repair) |
| Flint / Bone | -1 | Damage | Break |
| Obsidian | 0 | Damage | Break |
| Iron | +1 | Damage | Heavy damage |
| Bronze | +2 | N/A | Damage |
| Steel / Artifact | +3 | N/A | N/A |
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