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Character creation expectations

  1. Give at least a tiny bit of backstory. At minimum - how your character arrived where they are at game session 1
  2. Your character starts as low-level, so your backstory should have somewhat humble beginnings
  3. Try to set up your character so that they have a lot of room to evolve and grow as an individual. Your story will turn out better for it
  4. Have at least 1 flaw. A minor flaw grants you nothing. A major flaw grants you a free feat. See the following for examples:
  5. Have at least 1 fear, such as a specific creature, water, dark caves, public speaking, etc. Must take 'fearless' feat otherwise
  6. Have at least 1 goal in life (major and/or minor) - such as finding specific riches, revenge on an enemy, meeting a famous character, claiming a title, etc. Try to tie it into the party - so that working with them will help you get it
  7. Please avoid making the 'brooding loner' character unless the *plan* is that they stop being a brooding loner
  8. No evil characters or player-killers. That's for another campaign.
  The above is enough, but if you're the kind who wants to make a nuanced character with a deep backstory - try answering these questions next: 20 more questions

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