Armor Modifications
Alter Power Armor Frame Instead +2 a different Attribute, Resist becomes Resist (All) 2 and AC 0 -1
Aura 1d4 of a Damage Type dealt in 15ft Radius, Effected by Feats of that Damage Type -1
Auto Stim All Upon Taking Damage the user can use a stimpak as a free action/reaction with 10 Medic Skill -3
Element/Effect on Reduced to 0 Taken Negate Damage Against an Element -2
Free Stealthboy Become Invisible until next action spent -5
Immune: Water No longer need to breathe under Water -1
Improved AC +1 AC -1
Improved Resist +1 to Resist (All) -1
Movement Speed +10 Movement Speed -1
Reflect 10% of Damage Taken returned to Aggressor -1
Skill Modification +5 to a Skill Check Modifier -1
Special Modification +2 to an Attribute -1
Type Specific Resist Feat +1 Resist to a Damage Type -0.5
Remove these ads. Join the Worldbuilders Guild
Comments