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Archaeon

6. Pelar. 4213 4A

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Archaeon is a fallen world. The ruins of ancient civilizations dot the surface, buried under sand, overgrown with vines, or drowned beneath the ocean. Races of all kinds- elves, dwarves, dragonborn, humans, and tieflings, to name a few- live in kingdoms in the more hospitable parts of the world. In the Reaches, dragons roam the skies, and goblins, orcs, and kobolds reign supreme. Other forces wander in the dark places; deep within the ruins, the tombs of the past, dark magic stirs and the stench of death permeates the shadowed halls. The past holds both mysteries and powers that only the very courageous- or very foolish- would dare to seek.

In the heart of civilization, airships powered by concentrated magical power in the form of aether fly through the air, delivering cargo, passengers, and adventurers to far-off locations. This can be a both a boon and burden to the people of Archaeon, as while it allows for faster travel and communications, it also enables militant governments to easily extend their reach well beyond the borders of what they would be able to control otherwise.

In recent years, conflict has been brewing between two of the major powers of the world- the Republic of Argos, which is just now settling under the control of its newly declared Empress, Rellia Arcturus I, and the Free Cities, a loose coalition of smaller cities that value their independence over centralized power.

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