The Far-Distant Lance
Effect
This murderous invocation requires an arcane connection with the vic-
tim. When completed, the target must immediately make a Hardiness
save or perish in some gory and spectacular way of the caster’s choice.
Even those who succeed in the saving throw suffer a 1d10 damage
die per hit die or level of the caster, up to a 10d10 maximum. Lesser
foes get no saving throw at all, and inevitably perish. The amount of
force poured through the invocation is painful to the caster, and they
suffer half the target’s maximum hit dice in points of damage from
the spiritual scorching.
While potent, the energy forced through the arcane connection
drives the caster out of thaumaturgic alignment with existing con-
nections. Once cast on a target, all other currently-existing arcane
connections to that same victim become useless to the caster. Fresh
connections must be harvested after every casting.
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