Directed Convulsion of Law
Effect
The processes of natural law bow to the theurge who commands this
invocation. Once cast, the theurge can immunize their persons and
those of up to a half-dozen allies from particular natural laws, material
objects, or natural phenomena. A theurge could absolve themself of
gravity, for example, and fly at their normal movement rate, or exempt
themselves from acknowledging a stone wall and walk through it along
with their companions. An enemy’s sword could be negated for them,
leaving it insubstantial to their touch, or the water in a lake could be
ignored, allowing them to stride the lake bottom. The spell affects
only a single phenomenon or object at a time. Thus, the caster could
ignore a wall or a sword, but not all walls or all swords. The spell can
only affect willing allies, and can last for up to an hour.
Remove these ads. Join the Worldbuilders Guild
Comments