Fiend's Bargain
Each round, the deck is shuffled, and a row of five cards placed in front of each player face down, with three in their hands. Cards are revealed one at a time, with betting taking place after each reveal. Major cards have only their own nature, but no numerical value; the numerical value is decided by the Minor cards that appear both in each player's prophecy, as well as what they hold. This can be altered, however, by the placement of counters, increasing the value of any card. It is the risky choice from which the game takes its name: counters often insure the winning of a round, but a player is eliminated the instant they run out of counters.
Due to its usage of seer's cards, plenty of superstition exists around the game. Many a cautionary tale exists of players who inadvertently summoned a devil or some other horror into their midst, through the inadvertent casting of a spell via the cards. Coincidentally, most of these stories come from staunch anti-gambling advocates.
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Components and tools
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