Drowning Man
Biome(s): Mountains, Underground, Wetlands
Point Value: 1
Duration: instantaneous
Capacity: 4
Recipes: Toxic cocktail
Appearance: This strange herb roots itself at the water’s edge and grows toward the water, its thin, translucent leaves literally floating on the surface of the water itself. Tiny rootlets grow from the stem.
Effect: One unit of drowning man can be applied to a weapon as though it were a dose of poison with the following profile.
Type poison (injury Save Fortitude; DC 10 + 1/2 herbalist level + Wisdom modifier; Frequency 1/round for 1 round; Effect 1 Strength damage, plus 1 Strength damage for every four herbalist levels beyond 1st; Cure 1 save
Point Value: 1
Duration: instantaneous
Capacity: 4
Recipes: Toxic cocktail
Appearance: This strange herb roots itself at the water’s edge and grows toward the water, its thin, translucent leaves literally floating on the surface of the water itself. Tiny rootlets grow from the stem.
Effect: One unit of drowning man can be applied to a weapon as though it were a dose of poison with the following profile.
Type poison (injury Save Fortitude; DC 10 + 1/2 herbalist level + Wisdom modifier; Frequency 1/round for 1 round; Effect 1 Strength damage, plus 1 Strength damage for every four herbalist levels beyond 1st; Cure 1 save
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