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Zanzarite

Zanzarite
The Deepgnome Capital: Zanzarite.

Demographics

Population:
  • 85% deep gnomes
  • 10% earth elementals
  • 3% wererats
  • 2% Other: svampoids / half-giant / etc
  • Government

    By deep gnome tradition, Zanzarite is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as refugees for the good part of a century. After taking back the City somewhat recently, the High Priestess have been chosen as their preferred leader.   She is one ruler and she interacts / takes advice from the population.   She also work together with a core organization of the city: The Miner's Guild.

    Districts

  • Outer Zanzarite (Entrance Gauntlet)
  • Goldwhisker Warrens
  • The Pudding Court
  • Rockblight
  • Inner Zanzarite
  • Palace Area
  • Guilds and Factions

    The Miner's Guild (Link)

    The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient   Because the Zanzarite economy depends on mining, the Miners' Guild holds a lot of power in Zanzarite. Led by the Pickshine family, the Miners' Guild oversees all of Zanzarite's mines, as well as the mining, cutting, and enchanting of spell gems, both for the settlement's defense and for trade export.

    Tourism

    Since the city is hidden in illusions, they receive very few visitors, and intently so.

    Natural Resources

    Gems & Metals
    Type
    City
    Characters in Location

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