Fluxpoints
Any high INT PC is offered tuition concerning the magical flux points of the caverns. This takesa full day. At the end of this time the PC must make an Intelligence check and, if this is successful, the mage can now teleport without error between these flux points, taking up to 10 other creatures (of medium or smaller size) with him or her.
This tuition does not, however, teach the wizard where all the flux points are; he or she can only travel between those he or she knows. It also does not enable him or her to use the flux point within the halls of the Rockseers without the consent of the Rockseers.
Remove these ads. Join the Worldbuilders Guild
Comments