Anointed Warrior
Anointed Warriors enhance their martial prowess using the divine powers of celestial prayers and sacred alchemical mixtures. Some alchemists and spiritual mystics can have the recipes of such mixtures and texts of prayer, and they may teach anointed warriors their methods of anointing. Whether you found them in the ruins of a lost temple, learned them from a mystic, or met a celestial in person, you studied the art of anointing yourself, your equipment, and your allies as an anointed warrior.
Battle Anointment
Beginning when you choose this archetype at 3rd level, you can anoint yourself before combat. As an action, you recite a short prayer and douse yourself in oils. When you do so, you gain one of the following benefits of your choice for 1 minute;
Angelic Body. You gain resistance to necrotic damage.
Eyes of Heaven. You gain the benefits of the detect evil and good or see invisibility spells (one of your choice).
Holy Might. You gain the benefits of the enlarge/reduce spell.
Holy Warrior. Your next use of Indomitable and Second Wind features within the duration does not work against the number of usages you have.
Once you use this feature, you must take a long rest to use it again. You can use this feature twice at 10th level, and thrice at 15th level.
Bonus Language
At 3rd level, you can speak, read, and write Celestial.
Anoint Weapon
Starting at 7th level, you can anoint your weapon. As an action, you douse your weapon in sacred oils or decorate it with papers that have prayers on them. When you do so, the weapon gains one of the following benefits of your choice for 1 minute;
Consecrated Weapon. Attacks against evil-aligned creatures are made with advantage while using this weapon.
Vengeance of Heaven. Successful attacks made with this weapon deal an extra 1d8 radiant damage. This damage increases to 2d8 at 10th level. If another creature holds the weapon, the effects end.
Once you use this feature, you must take a short or long rest to use it again. You can use this feature twice at 10th level, and thrice at 15th level.
Holy Residue
At 10th level, your weapon attacks become magical and you gain resistance to necrotic damage owing to the divine residues of constant anointments. When you use the Angelic Body feature, you gain immunity to necrotic damage.
Anoint Other
Starting at 15th level, you can use the Battle Anointment and Anoint Weapon features on others within 5 feet of you and their weapons, just as you use them on yourself and your own weapons.
Anointed Commander
At 18th level, you learn one additional Battle Anointment. Choose one of the following options. Divine Body. You gain resistance to one damage type of your choice. Divine Might. You gain the benefits of the might of the divine ruler (p. 178) spell. Eyes of the Divine. You gain truesight out to a range of 30 feet.
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