God, minor : Frizt, Family and Loyalty
Frizt
Minor God
Moon : Golden
Portfolio : Family, Loyalty
Symbol : Le symbole de Frizt est une grosse masse a deux mains.
Favored weapons : favored weapon
Proverb : Les duels sont d’honorable combat
History : Frizt était un demi - géant firbolg plus grand et plus fort que les autres membres de son peuple. Par son acharnement et sa persévérance il devint l’un des meilleurs gladiateurs du monde. Finalement alors qu’il avait atteint la perfection tant rechercher, Gocht l’amena au sommet du mont Frisk où ils firent un duel mémorable. Gocht remporta le duel, mais il proclama Frizt demi-dieu pour avoir combattu honorablement et s’être battue jusqu’à la fin malgré le fait qu’il n’avait aucune chance.
Creation : Minor god no creation?
Domains (Sphere?) : Frizt est le dieu des demi–géant guerriers, il est le patron des duels. Il aide les combattants à remporter leur duel de manière honorable. Les gladiateurs le prient souvent pour remporter une victoire où pour donner un bon spectacle, tant que ceux-ci se battent honorablement Frizt les aides. Family, Loyalty
Worshippers : The followers ...
Dogma : Dogma is ...
Cleargy and temples : The cleargy of ...
Rituals : The rituals are...
Texts : The textes are...
Traditions : The traditions are...
Songs : The songs are...
Verses : The verses are...
Relations with other gods : The relations are...
Involvements in mortal affairs : The involvement is...
Holy guards : The holy guards are...
Chosen / Champions : The chosen / champions are...
Avatar : Demi – Géant Firbolg Duelliste niveau 80
In the highlands of the continent, Frizt was only a simple farmer. He had a good family and some loyal friends. But one day, a group of human bandits came to his small village. They started burning and pillaging the little town. He was no warrior, but he stood in the middle of the street with his lumber axe. Even though he was a half giant, many bandits tough he would be an easy prey and tried to harm him, but he was a lot more skilled with his axe than the bandits with their weapons. For any days, the band of thieves tried coming back to steal from the villagers, everyday they were greeted by the axe of Frizt. Soon enough, the bandits stopped coming to this little village. The surrounding villages came to seek the help of Frizt against the bandits attack and he would help them protect themselves.
Over the years, Frizt was known as the most loyal half giant there was amongs his peoples. He was seen as a good family man. But it was only when he defeated the chief of the bandits in a duel that his legend crossed the border of the half giant country. He would soon be promoted as the demi god of Family and loyalty. As for the bandits, they went back to prey on smaller fishes. It is rumored that they are the ones responsible for spreading the stories of Frizt.
Raemir Halfling Shaman / Sorcerer
Time Period :
Past :
Relationships :
Obligations :
Motivations :
Sensibilities :
Exploits :
Introduction : Small intro on the backstory of the character, should be around 100-220 words
Adventure 1 : Small adventure 400 words
Adventure 2 : Small adventure 400 words
Adventure 3 : Small adventure 400 words
Conclusion : Smal conclusion about the life of the character 100-200 words
Minor God
Moon : Golden
Portfolio : Family, Loyalty
Symbol : Le symbole de Frizt est une grosse masse a deux mains.
Favored weapons : favored weapon
Proverb : Les duels sont d’honorable combat
History : Frizt était un demi - géant firbolg plus grand et plus fort que les autres membres de son peuple. Par son acharnement et sa persévérance il devint l’un des meilleurs gladiateurs du monde. Finalement alors qu’il avait atteint la perfection tant rechercher, Gocht l’amena au sommet du mont Frisk où ils firent un duel mémorable. Gocht remporta le duel, mais il proclama Frizt demi-dieu pour avoir combattu honorablement et s’être battue jusqu’à la fin malgré le fait qu’il n’avait aucune chance.
Creation : Minor god no creation?
Domains (Sphere?) : Frizt est le dieu des demi–géant guerriers, il est le patron des duels. Il aide les combattants à remporter leur duel de manière honorable. Les gladiateurs le prient souvent pour remporter une victoire où pour donner un bon spectacle, tant que ceux-ci se battent honorablement Frizt les aides. Family, Loyalty
Worshippers : The followers ...
Dogma : Dogma is ...
Cleargy and temples : The cleargy of ...
Rituals : The rituals are...
Texts : The textes are...
Traditions : The traditions are...
Songs : The songs are...
Verses : The verses are...
Relations with other gods : The relations are...
Involvements in mortal affairs : The involvement is...
Holy guards : The holy guards are...
Chosen / Champions : The chosen / champions are...
Avatar : Demi – Géant Firbolg Duelliste niveau 80
In the highlands of the continent, Frizt was only a simple farmer. He had a good family and some loyal friends. But one day, a group of human bandits came to his small village. They started burning and pillaging the little town. He was no warrior, but he stood in the middle of the street with his lumber axe. Even though he was a half giant, many bandits tough he would be an easy prey and tried to harm him, but he was a lot more skilled with his axe than the bandits with their weapons. For any days, the band of thieves tried coming back to steal from the villagers, everyday they were greeted by the axe of Frizt. Soon enough, the bandits stopped coming to this little village. The surrounding villages came to seek the help of Frizt against the bandits attack and he would help them protect themselves.
Over the years, Frizt was known as the most loyal half giant there was amongs his peoples. He was seen as a good family man. But it was only when he defeated the chief of the bandits in a duel that his legend crossed the border of the half giant country. He would soon be promoted as the demi god of Family and loyalty. As for the bandits, they went back to prey on smaller fishes. It is rumored that they are the ones responsible for spreading the stories of Frizt.
Raemir Halfling Shaman / Sorcerer
Time Period :
Past :
Relationships :
Obligations :
Motivations :
Sensibilities :
Exploits :
Introduction : Small intro on the backstory of the character, should be around 100-220 words
Adventure 1 : Small adventure 400 words
Adventure 2 : Small adventure 400 words
Adventure 3 : Small adventure 400 words
Conclusion : Smal conclusion about the life of the character 100-200 words
Remove these ads. Join the Worldbuilders Guild
Comments