Blood Bullet Spell in Allistair | World Anvil
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Blood Bullet

Effect

Pay 1d4 hit points. You then make a ranged spell attack against a creature within range, using your hardened blood as a high speed bullet. On a hit the target takes 1d6+the amount of hp you paid as part of the casting. The target then suffers a -1 penalty on its next attack roll or ability check for each bullet that hits the target until the end of it's next turn.

Side/Secondary Effects

When you reach 5th level the cost of the spell goes up to 1d6 and the amount of bullets you fire increases to 2, you fire 3 at 11th level, and 4 at 17th level. The Cost remains 1d6 after 5th level.
Material Components
V,S,M (Blood you sacrifice as part of casting)
Related School
Hemomancy
Effect Duration
Instant
Effect Casting Time
1 Action
Range
120 ft
Level
Cantrip
Applied Restriction
Bard, Sorceror, Warlock, Wizard

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