Water Sphere Item in Aldaria | World Anvil
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Water Sphere

Opening effects. Usage during a battle: roll 1d10. On a 1, the user feels a peace that makes fighting disgusting to them and they cannot fight for 6 rounds.
  • 1 mm: Heals everything within 200 feet radius by 2d6, creates a small homonculous made of water. Usage 3 times creates a flood monster in nearby area.
  • 1 cm: Heals everything within 200 feet radius by 1d6 + 10, creates a water elemental. Usage 1 time creates a temporary flood monster in nearby area.
  • 2 cm: Heals everything within 200 feet radius by 1d6 + 20, creates 2 water elementals. Usage 1 time creates a long-lasting flood monster in nearby area.
  • 3 cm: Heals everything within 200 feet radius by 1d6 + 30. Creates 2 water elementals. Usage 1 time creates multiple long-lasting flood monsters far away or close.
  • 4 cm: Heals everything within 200 feet radius by 1d6 + 40. Creates 2 water elementals. Usage 1 time creates multiple long-lasting flood monsters far away or close.
  • 5 cm + : Heals everything within 200 feet radius to to full health. Heals diseases and permanent wounds. Creates 3 water elementals. Usage 1 time creates a cataclysmic flood monster far away or close. Clear feeling of connection to far away bodies of water.
  • 10 cm +: Creates 2 additional water elementals. Usage 1 time creates multiple cataclysmic flood monsters close and far away.
  • 20 cm+ -> Fully open: Can rival the power of the fully opened earth box. Opening it this far causes you to lose complete control of the sphere, be unable to close it. The water power inside is released. Causes the earth box to fully open and the cataclysm of the third war of the gods is unleashed up on the world.
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Item type
Unique Artifact

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