Bubble Genasi Ethnicity in Age Of Dawn | World Anvil
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Bubble Genasi

The lapping of waves, the spray of sea foam on the wind, the ocean depths—all of these things call to your heart. You wander freely and take pride in your independence, though others might consider you selfish.   Most bubble genasi look as if they could be a normal water genasi, the biggest difference is that its hard to not spot the bubbles all around their body. They smell of fresh rain and clean water. White almost see through skin is common, and most have eyes, pink in color. A bubble genasi’s hair might be bubbly and rigid, but spreads out baeutifully in water. Some have voices with undertones reminiscent of whale song or trickling streams.

 

Stats

Ability Score Increase +1 to Wisdom
Size Medium
Speed 30ft

 

Languages

Celence +1 Other from

  • Martian
  • Yupter
  • Satren
  • Neptunic
  • Vens
  • English
  • Metalic

 

Abilities

 

Strong Swimmer


This unit is a strong swimmer and doesn't recieve a penality to movement while in water

 

Bubble Blower


You can create up to 3 bubbles before having to take a long rest. Bubbles last untill popped or absorbed back.
 
Bubbles has various effects:


  • Bubbles can be used as a shield, the shield gives anyone inside +1AC and the same hit points as the bubble has.

  • Bubbles can be used to trap any Medium or smaller creature inside. Anyone inside the bubble has to burst it to do their actions.

  • Bubbles can be used to move objects, you can move anything as heavy as yourself.

  • Bubbles can be used to damage anyone inside dealing half of 1d6+level cold damage on the end of their turn.



Bubble Hitpoints:


Hit Dice: 1d4 per level
Hit Points at 1st Level: 4 + your Constitution modifier
Hit Points at Higher Levels: 1d4(or 2) + your Constitution modifier per level after 1st


Bubble traits:



  • You can breathe in bubbles

  • Your bubbles move at a speed of 40ft

  • Bubbles grant +1AC and their hp, but is vulnerable to piercing damage.

  • Bubbles that aren't popped can be absorbed back to regain a use.


 

Magical Heratiage


This unit gains +1 to cast for its chosen affinity

 

Affinity

 

Fey


This unit is Fey aligned, this means they get +1 to cast Fey spells but also recieve -2 to cast Fell spells

 

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