KOBOLD (KO-Bowld)

Kobolds, much like the Rex'Akon, are one of the oldest living races in Aetheus. They acted as citizens of the Rex'Akon's mighty empire before its fall. Due to their high intelligence, they typically filled the roles of scientists and engineers in the empire. They developed almost every piece of technology that allowed the Rex'Akon to attain the greatest civilisation this world had ever seen. Unfortunately, the development of such technology also led to the fall of the Draconid races great civilisation.   As a result, in today's time, the Kobolds feel great shame for the devastation that their technology caused. As a result of this collective shame, Kobolds are typically very self-conscious and quite shy. Though they still act and live as citizens in Ozo'Siiari, it is quite rare that a kobold leaves as they don't like any amount of social interaction and don't typically crave adventure. They are compassionate to a fault, and fear offending others so much that they try to avoid other eople as much as possible; in fact, Kobold's are so shy that many people in the world do not know about their existence. As a result, some vicious legends have cropped up that the Kobolds are vicious unintelligent monsters that live in caves, subservient to their dragon overlords. This is far from the truth. Kobolds typically live as equals to their Dragonborn counterparts. They live quiet lives in cities, preferring to spend most of their time in labs or workshops developing new gadgets.
Kobolds today are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a strong social structure that stresses devotion to the tribe, are clever with their hands, and viciously work together in order to overcome their physical limitations. The lesser of the draconic races, born from the mutation of one of the Great Linnorm dragons from the ancient era.   Kobolds are small, bipedal reptilian humanoids. Most stand around 2 and a half feet tall and weigh about 30 pounds. They have powerful jaws for creatures of their size and noticeable claws on their hands and feet. Often kobolds' faces are curiously devoid of expression, as they favour showing their emotions by simply swishing their tails. Kobolds' thick hides vary in colour, and most have scales that match the hue of one of the varieties of chromatic dragons, with red scales being predominant. A few kobolds, however, have more exotic colors such as orange or yellow, which in some tribes raises or lowers an individual's status in the eyes of his fellows. A few kobolds are born with leathery wings and can fly. Known as Urds, they like to lurk on high ledges and drop rocks on passersby. Although the urds' wings are seen as gifts from their deity, wingless kobolds are envious of those gifts and don't get along with the urds.
Kobolds thrive in cramped quarters far from the light of the sun. Most live in vast warrens deep beneath the earth, but a few instead prefer to make their homes beneath tangles of overgrown trees and brush. Saving their malice for other races, most kobolds get along well with their own kind. While squabbles and feuds do occur, the elders who rule kobold communities tend to settle such conflicts swiftly.   They are also cowardly and practical, and often end up bowing to more powerful beings. If these creatures are of another humanoid race, kobolds often scheme to free themselves from subjugation as soon as possible. If the overlord is a powerful draconic or monstrous creature, however, kobolds see no shame in submission, and often shower adoration on their new leader. This is especially true if the kobolds serve a true dragon, who they tend to worship outright.   Kobolds often seethe with insecurity and jealousy, but their innate caution ensures that they only act on these impulses when they have the upper hand. If unable to safely indulge their urge to physically please and outwit members of other races, they resort to careful insults and "practical jokes" instead.
They consider both dwarves and elves to be deadly rivals. Kobolds fear the brute power of half-orcs and resent humans for the dominant status that race enjoys. They believe half-elves blend the best qualities of both parent races, which strikes kobolds as fundamentally unfair. Kobolds believe halflings, small in stature, make wonderful slaves and targets for kobold rage and practical jokes. When the gnomes first arrived in the mortal realm, kobolds saw them as perfect victims. This sparked waves of retaliation and reprisal that have echoed on down through the centuries and earned the kobolds' permanent enmity.

RACIAL SKILLS, ABILITIES & FEATURES

  • Ability Score Increase. Your Dexterity score increases by +2.
  • Age. Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so.
  • Alignment. Kobolds are fundamentally selfish, making them evil, but their reliance on the strength of their group makes them trend toward law.
  • Size. Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. Your size is Small.
  • Speed. Your base walking speed is 30 feet.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.
  • Grovel, Cower, and Beg. As an action on your turn, you can cower pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.
  • Pack Tactics. You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
  • Languages. You can speak, read, and write Common and Draconic.
HEIGHT AND WEIGHT TABLE
GENDER BASE HEIGHT HEIGHT MODIFIER HEIGHT RANGE AVERAGE HEIGHT
MALE 2'1'' +(2d4) 2'3''-2'9'' 2'6''
FEMALE 2'1'' +(2d4) 2'3''-2'9'' 2'6''
GENDER BASE WEIGHT WEIGHT MODIFIER WEIGHT RANGE AVERAGE WEIGHT
MALE 25 lbs x(1) 27-33 lbs 30 lbs
FEMALE 25 lbs x(1) 27-33 lbs 30 lbs

KOBOLD GENERAL INFORMATION

PATRON DEITY KAIJOS
HOMELAND Prime Material Plane, (Burning Arm of Lorthal - Ozon'Siiari) Dragon Nebulae
VISION Darkvision (60 feet)
DIET Omnivorous
LANGUAGES Common, Draconic, Yipyak
SUBRACES Dragonwrought Kobold
FAVOURED CLIMATE Temperate
FAVOURED TERRAIN Forests, Underground, Caves, Mountains, Badlands
AVERAGE LIFESPAN Usually up to 50 years, max 120 years
   

KOBOLD APPEARANCE

 
AVERAGE HEIGHT 2'-2'5'' (60-74cm)
AVERAGE WEIGHT 35-45 lbs (16-20 kg)
SKIN COLOUR(s) Variable, often reddish-brown
EYE COLOUR(s) Burnt orange, red
DISTINCTIONS Small, aggressive, physically durable, industrious, nimbe, stealthy