Frost Port
This coastal town resides on the northern shore of the Freelands. They rely on harvesting the bounty of salt water fish and crustaceans.
Government
Anarchist
Defences
The sailors are trained with harpoons to defend their vessels from the occasional Simerah attack while at sea. While on land the common weapon is a large axe. A small militia of 500 men is prepared to fight if the town is raided.
Industry & Trade
Lumber and seafood are the main exports. As well as a Frost Port syrup. The main import is fruit and vegetables.
Infrastructure
A large shipyard housing many vessels. Stone roads that need be plowed often.
Assets
The docks are the greatest asset. Many fishermen have their ships docked here. Traders sail to the norther islands of Vyrn to get exotic goods.
The Staggering Dolphin (Tavern)
Beiro's Duty (Smith): Mostly crafted fishing equipment such as hooks, chains, and cages. Weapons include harpoons, spears, and cleavers.
Vanua's Alchemy & Jewels: Potions for minor healing and indigestion. Copper rings of warmth
Fiven's Chisel: General Store has weaving tools, carpentry tools, and fishing nets.
A small cottage is for sale: Made of timber and brick with a reinforced wooden door and a koi pong. It conatins a single bachelor-style room with a bed and dresser. In the middle of the room is a simple cooking pot over an enclosed flame. A small stockpile of boxes and barrels are messily crammed into a corner. A small bucket is attached to a pine tree outside for the purpose of collecting sap.
Guilds and Factions
Sailors Guild
Architecture
Houses are constructed from timber and brick. Smoke constantly bellows out from tall chimneys. Metal signs are rusted from the salt water winds.
Natural Resources
Salt water fish, crustaceans, pine trees
Type
Town
Population
3,500
Inhabitant Demonym
Frostkin
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