Elemental Crafting Feats
Table of Crafting Feats
Feats | ||||
---|---|---|---|---|
Name | Level | Requirements | Benefit | Link |
Alchemical Infusion | 4 | Expert in Crafting | Use Infused Ingredients to boost Ingredient. | Alchemical Infusion |
Blessed Armaments | 4 | Expert in Religion | Use Religion to craft and use spell slots to boost Outer Plane Ingredient. | Blessed Armaments |
Deconsecration | 4 | Expert in Religion | Extract Essences from Consecrated Areas | Deconsecration |
Disenchanter | 4 | Expert in Arcana | Extract Essences from magical items | Disenchanter |
Efficient Brewer | 7 | Master in Crafting | Craft more alchemical items | Efficient Brewer |
Efficient Elemental Crafter | 2 | Expert in Crafting | Use 1 less Ingredient of an element | Efficient Elemental Crafter |
Enchanter | 4 | Expert in Arcana | Use Arcana to craft and use spell slots to boost Elemental Ingredient. | Enchanter |
From Blood, Life | 2 | Expert in Medicine | Gather Primordial Fluids from slain enemies | From Blood, Life |
Leyline Focus | 4 | Expert in Nature | Extract Essences from Leyline Intersections | Leyline Gatherer |
Material Master | 7 | Master in Crafting | Use Ingredients of chosen material at 2 higher levels | Material Master |
Planar Essence Crafter | 7 | Master in Crafting | Craft Outer Plane Essences | Planar Essence Crafter |
Primal Infusion | 4 | Expert in Nature | Use Nature to craft and use spell slots to boost Primordial Ingredient. | Primal Infusion |
Primordial Dissolution | 7 | Master in Crafting | Craft Elemental essences from Primordial and Discordant ingredients | Primordial Dissolution |
Primordial Distillation | 7 | Master in Crafting | Craft Primordial Essences from the four elements | Primordial Distillation |
Spirit Binder | 4 | Expert in Occult | Use Occult to craft and use spell slots to boost Discordant Ingredient. | Spirit Binder |
Spirit Harvester | 4 | Expert in Occult | Extract Essences from Battlefields | Spirit Harvester |
Alchemical Infusion
Requirement: Expert in Crafting, Infused Ingredients Class Feature.
You have studied the science of alchemy and use your knowledge to instill special alchemical properties in weapons. Select one Type of Ingredient (Aquan, Auran, Ignan, Terran, Primordial or Discordant). When using this Type of Ingredients for crafting, you can expend a batch of Infused Ingredients to imbue raise the ingredient's level to half of your Advanced Alchemy Level.
You have studied the science of alchemy and use your knowledge to instill special alchemical properties in weapons. Select one Type of Ingredient (Aquan, Auran, Ignan, Terran, Primordial or Discordant). When using this Type of Ingredients for crafting, you can expend a batch of Infused Ingredients to imbue raise the ingredient's level to half of your Advanced Alchemy Level.
Blessed Armaments
Requirements: Expert in Religion
You can bless the weapons of the faithful to smite your enemies, imbuing them with magical power. You can use Religion in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Divine Magic, select one Outer Plane Type (Cursed, Damned, Blessed or Exalted). When using one of these for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
You can bless the weapons of the faithful to smite your enemies, imbuing them with magical power. You can use Religion in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Divine Magic, select one Outer Plane Type (Cursed, Damned, Blessed or Exalted). When using one of these for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
Deconsecration
Requirements: Expert in Religion
You can drain the blessings of the Gods, converting them into material essences. To do so, you must perform a short 10-minute ritual at a place that has been Consecrated. The type of Essence gained depends on the deity to which the site was Consecrated. Roll a Religion check, with the results as follows:
Success: You craft one Essence of twice the level of the Consecrate Spell.
Critical Success: You craft two Essences of twice the level of the Consecrate Spell.
Failure: You fail to make meaningful headway.
Critical Failure: You are cursed by the god of the Consecration, immediately being affected by the Geas ritual.
You can drain the blessings of the Gods, converting them into material essences. To do so, you must perform a short 10-minute ritual at a place that has been Consecrated. The type of Essence gained depends on the deity to which the site was Consecrated. Roll a Religion check, with the results as follows:
Success: You craft one Essence of twice the level of the Consecrate Spell.
Critical Success: You craft two Essences of twice the level of the Consecrate Spell.
Failure: You fail to make meaningful headway.
Critical Failure: You are cursed by the god of the Consecration, immediately being affected by the Geas ritual.
Disenchanter
Requirements: Expert in Arcana
You can disenchant magical items. To disenchant an item, you must perform a small 10-minute ritual, consuming the magical item and creating magical essences. Roll an Arcana check, with the results as follows:
Success: You craft one Essence of the level of the item and the item is reduced to dust.
Critical Success: You craft two Essences of the level of the item.
Failure: You fail to make meaningful headway.
Critical Failure: You reduce the item without gaining any essences.
You can disenchant magical items. To disenchant an item, you must perform a small 10-minute ritual, consuming the magical item and creating magical essences. Roll an Arcana check, with the results as follows:
Success: You craft one Essence of the level of the item and the item is reduced to dust.
Critical Success: You craft two Essences of the level of the item.
Failure: You fail to make meaningful headway.
Critical Failure: You reduce the item without gaining any essences.
Efficient Brewer
Requirements: Master in Craft
You are efficient at alchemical items. Whenever you Craft a batch of alchemical items using Elemental Crafting, you brew one extra item.
You are efficient at alchemical items. Whenever you Craft a batch of alchemical items using Elemental Crafting, you brew one extra item.
Efficient Elemental Crafter
Requirements: Expert in Craft
Select one Elemental Element (Auran, Aquan, Ignan or Terran). Whenever you craft an item using an ingredient of that element, you need one less element (Minimum 1) of that type.
Select one Elemental Element (Auran, Aquan, Ignan or Terran). Whenever you craft an item using an ingredient of that element, you need one less element (Minimum 1) of that type.
Enchanter
Requirement: Expert in Arcana
You imbue arms and armor with magical might to strike down your enemies. You can use Arcana in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Arcane Magic, select one Element type (Aquan, Auran, Ignan or Terran). When using one of these for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
You imbue arms and armor with magical might to strike down your enemies. You can use Arcana in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Arcane Magic, select one Element type (Aquan, Auran, Ignan or Terran). When using one of these for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
From Blood, Life
Requirement: Expert in Medicine
Your study of the vampiric arts has taught you how to extract the very essence of life itself from the blood of any creature. Whenever you use medicine to harvest ingredients from a humanoid with blood, you gain one extra Primordial Fluid ingredient of the creature's level.
Your study of the vampiric arts has taught you how to extract the very essence of life itself from the blood of any creature. Whenever you use medicine to harvest ingredients from a humanoid with blood, you gain one extra Primordial Fluid ingredient of the creature's level.
Leyline Gatherer
Requirements: Expert in Nature
You can focus the energies flowing through the Leylines into Primordial Essences. To do so, you must perform a short 10-minute ritual at a site of intersecting Ley Lines. Roll a Nature check, with the results as follows:
Success: You craft one Primordial Essence of the level of the spirit watching over the area.
Critical Success: You craft two Primordial Essences of the level of the spirit watching over the area.
Failure: You fail to make meaningful headway.
Critical Failure: You are cursed by the spirit watching over the area, immediately being affected by the Geas ritual.
You can focus the energies flowing through the Leylines into Primordial Essences. To do so, you must perform a short 10-minute ritual at a site of intersecting Ley Lines. Roll a Nature check, with the results as follows:
Success: You craft one Primordial Essence of the level of the spirit watching over the area.
Critical Success: You craft two Primordial Essences of the level of the spirit watching over the area.
Failure: You fail to make meaningful headway.
Critical Failure: You are cursed by the spirit watching over the area, immediately being affected by the Geas ritual.
Material Master
Requirements: Master in Craft
You are a master of using one particular Type of ingredient (Metal, Wood, Herb, Bone, Hide, Fluid, Mineral or Essence). When you use this Type of Ingredient to craft an item, it counts as two levels higher.
You are a master of using one particular Type of ingredient (Metal, Wood, Herb, Bone, Hide, Fluid, Mineral or Essence). When you use this Type of Ingredient to craft an item, it counts as two levels higher.
Planar Essence Crafter
Requirements: Master in Craft
You are capable of fusing elements, making Outer Plane Elements from their base components. To make an Outer Plane element, you must expend one of each ingredient making up the component parts. You then take the Craft Activity, with the results as follows:
Success: You craft one Essence of the level of the lowest level Ingredient.
Critical Success: You craft two Essences of the level of the lowest level Ingredient.
Failure: You fail to make meaningful headway.
Critical Failure: You destroy all ingredients.
You are capable of fusing elements, making Outer Plane Elements from their base components. To make an Outer Plane element, you must expend one of each ingredient making up the component parts. You then take the Craft Activity, with the results as follows:
Success: You craft one Essence of the level of the lowest level Ingredient.
Critical Success: You craft two Essences of the level of the lowest level Ingredient.
Failure: You fail to make meaningful headway.
Critical Failure: You destroy all ingredients.
Primal Infusion
Requirement: Expert in Nature
You use the primal energies of Gaia and Luna to craft powerful armaments for you and your allies. You can use Nature in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Primal Spells, when using Primordial Ingredients for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
You use the primal energies of Gaia and Luna to craft powerful armaments for you and your allies. You can use Nature in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Primal Spells, when using Primordial Ingredients for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
Primordial Dissolution
Requirements: Master in Craft
You are capable of distilling elemental essences from Primordial ingredients. To make an elemental ingredient from a Primordial Ingredient, you must expend the Primordial Ingredient and a Discordant Ingredient of the same level or higher. You then roll a Craft Activity, with the results as follows:
Success: You change the Element of the Primordial ingredient to any element of your choice.
Critical Success: You change the Element of the ingredient to any element of your choice and gain one Elemental Essence of your choice of the same level.
Failure: You fail to make meaningful headway.
Critical Failure: You destroy all ingredients.
You are capable of distilling elemental essences from Primordial ingredients. To make an elemental ingredient from a Primordial Ingredient, you must expend the Primordial Ingredient and a Discordant Ingredient of the same level or higher. You then roll a Craft Activity, with the results as follows:
Success: You change the Element of the Primordial ingredient to any element of your choice.
Critical Success: You change the Element of the ingredient to any element of your choice and gain one Elemental Essence of your choice of the same level.
Failure: You fail to make meaningful headway.
Critical Failure: You destroy all ingredients.
Primordial Distillation
Requirements: Master in Craft
You are capable of distilling elemental ingredients into Primordial Essences. To make a Primordial Essence from Elemental Ingredients, you must expend one ingredient of each of the four Elements; Auran, Aquan, Ignan, and Terran. You then roll a Craft Activity, with the results as follows:
Success: You craft one Primordial Essence of the level of the lowest level Elemental Ingredient.
Critical Success: You craft two Primordial Essences of the level of the lowest level Elemental Ingredient.
Failure: You fail to make meaningful headway.
Critical Failure: You destroy all ingredients.
You are capable of distilling elemental ingredients into Primordial Essences. To make a Primordial Essence from Elemental Ingredients, you must expend one ingredient of each of the four Elements; Auran, Aquan, Ignan, and Terran. You then roll a Craft Activity, with the results as follows:
Success: You craft one Primordial Essence of the level of the lowest level Elemental Ingredient.
Critical Success: You craft two Primordial Essences of the level of the lowest level Elemental Ingredient.
Failure: You fail to make meaningful headway.
Critical Failure: You destroy all ingredients.
Spirit Binder
Requirement: Expert in Occult
You bind the essence of the dead to magical objects, borrowing their power for a while. You can use Occult in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Occult Spells, when using Discordant Ingredients for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
You bind the essence of the dead to magical objects, borrowing their power for a while. You can use Occult in place of Crafting for the purposes of feats, activities, and actions related to Elemental Crafting. Additionally, if you can cast Occult Spells, when using Discordant Ingredients for crafting, you can expend a spell slot to imbue raise the ingredient's level to that of the used spell.
Spirit Harvester
Requirements: Expert in Occult
You can gather leftover spiritual energy from a battlefield. To do so, you must perform a short 10-minute ritual at a site of the violent death of creatures with souls. Roll an Occult check, with the results as follows:
Success: You craft one Discordant Essence of the same level as the highest level soul in the area.
Critical Success: You craft two Discordant Essences of the same level as the highest level soul in the area.
Failure: You fail to make meaningful headway.
Critical Failure: You anger the spirits in the area, immediately being affected by the Geas ritual.
You can gather leftover spiritual energy from a battlefield. To do so, you must perform a short 10-minute ritual at a site of the violent death of creatures with souls. Roll an Occult check, with the results as follows:
Success: You craft one Discordant Essence of the same level as the highest level soul in the area.
Critical Success: You craft two Discordant Essences of the same level as the highest level soul in the area.
Failure: You fail to make meaningful headway.
Critical Failure: You anger the spirits in the area, immediately being affected by the Geas ritual.
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