Humans of the Empire of Janus Species in Adventure Brunch | World Anvil
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Humans of the Empire of Janus

Tethyrian

Tethyrian hair and eye color varies widely, with brown hair and blue eyes being most common. Most Tethyrians are proud of their multi-ethnic heritage, seeing their society as having defeated all would-be conquerors through assimilation rather than empire. Tethyrians are suspicious of remote rulers and large realms, a cultural bias reflected in the predominance of city-states over kingdoms and empires in Tethyrian-dominated regions. If Tethyrians have a common weakness, it is their reluctance to come together in common cause with those who are not their immediate neighbors.  

Chondathan

Chondathans are hardy folk, not afraid to take risks, travel, or settle new lands, and are always looking to better themselves and their families monetarily. As Chondathan culture has taken root in so many distant lands, Chondathans are comfortable in most human societies. Many Chondathans are merchants of one sort or another, selling their skills and the fruits of their labors for coin. Although Chondathans make skilled mercenaries and cunning rogues, Chondathan culture has not encouraged study of the Art or great religious fervor. Notable exceptions exist, particularly in the study of the Art among the Netherese-influenced Chondathan cultures that lie north and west of the Inner Sea. Chondathans are slender, tawny-skinned folk with brown hair ranging from almost blond to almost black. Most Chondathans are tall and have green or brown eyes, but all builds and hair and eye hues may be seen. Those Chondathans who dwell north and west of the Sea of Fallen Stars (except in Sembia) are more likely to have blue eyes and have fairer complexions and darker hair than those born in the South, evidence of a significant Netherese heritage. In Chondath itself, particularly in the lands bordering Sespech, a significant Shaaran influx in recent centuries has given many natives of Chondath more of an olive-skinned hue.

Damaran

Damara was divided into countries ruled by noble houses but united under the throne of Damara. These provinces were baronies, or city states, with craftsmen and trade centers, and duchies, or supply provinces, with farming and mining communities.  

Variant Human Traits

  • Age: Humans reach adulthood in their late teens and live less than a century.
  • Alignment: Humans tend toward no particular alignment. The best and the worst are found among them.
  • Size & Speed: Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium. Your base walking speed is 30 ft.
  • Gain: Advantage on rolls trying to influence other humans.
  • Ability Score Increase: Two different ability scores of your choice.
  • Skills: You gain proficiency in one skill of your choice.
  • Feat: You gain one feat of your choice (Just 1 as I already give everyone a feat, no 2nd free feat)
  • Languages: You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.

Janus Noble Female


 

Janus Paladin Male

 

Janus Priest Male

Janus Wizard Female


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