Enhanced Wizard School: Conjuration
Traditional Arcane Tradition
Wizard: School of ConjurationEnhanced Wizard School: Conjuration
“Makin’ stuff” (Conjure: to create) - Conjuration spells involve the transportation of objects and creatures from one location to another. Some spells summon creatures or objects to the caster’s side, whereas others allow the caster to teleport to another location. Some conjurations create objects or effects out of nothing. Aura: OrangeExamples: Entangle, Fog Cloud, Dimension Door, Cloudkill, Teleport, Gate, Wish, Atronach
Specialization: True Naming, *Familiars Revised, Blood Contracts
Apprentice (0 - 1st Level Spells) Apprentice Magnum Opus - Summon Familiar: Summon a specialized Familiar with *Familiars Revised Spell or Bind Animal as a Familiar spells *(Conjuration Limitation: 1 Conjured Object + 1 Active Summon Spells)
Adept (2nd & 3rd Level Spells)
- Optional Spells: See PHB
- Unique Spells - Arcane Tradition Only: Enhanced Summoning Spells List Panel
- Required for Enhanced Conjuration Tradition: Summon Minor Atronach
*(Conjuration Limitation: 1 Conjured Objects + 1 Familiar + 1 Active Summon Spells)
Expert (3rd - 5th Level Spells)
- Optional Spells: See PHB
- Unique Spells - Arcane Tradition Only: Enhanced Summoning Spells List Panel
*(Conjuration Limitation: 1 Conjured Objects + 1 Familiar + Atronach + 1 Active Summon Spells)
Master (6th+ Level Spells)
- Optional Spells: See PHB
- Unique Spells - Arcane Tradition Only: Enhanced Summoning Spells List Panel
*(Conjuration Limitation: 1 Familiar + 1 Atronach + Conjured Objects +2 Active Summon Spells)
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