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Ä'Resh: Ragnärok

A Dungeons & Dragons 5e game In the world of Ä'Resh
December 2, 2018 | Full
Supporting Cast
  • Aethelwold
    Knight of Kalabash and one of the lords of Black Sun.
  • Akosha Onat
    Akosha is a Crimson Order member, who serves as a circuit peace keeper in The Wilds
  • Aram Edaj
    Aram is a member of the Crimson Order. She is a master, with a seat at the Citadel's ruling council.
  • Ärämi'el
    Arämi'el is a captain in the Shirä-Mär Silver Light Legion, and a devout follower of Bäzíel. Able to harness arcane ability with a bow, and also a practitioner in the art of the Revenant Blade, he is one of Shirä-Mär's elite warriors.
  • Atsacoj Un
    Crimson Order master healer at the Citadel
  • Goddess Bäzíel Ästerí
    Queen of stars. Goddess of Light and Wisdom. Highly esteemed by elves.
  • Ecam Udniw
    Ecam is a member of the Crimson Order. He is a master, with a seat at the Citadel's ruling council.
  • Eshkataran Peltasts
    Eshkataran mobile footmen wearing studded leather armor and wielding javelins, shortbows, spears, and shields. These peltasts acted as skirmishers, designed to harass the enemy, or overpower weaker forces, and then quickly retreat. All of their equipment were +1 variants.
  • Goddess Hesh Rä'Än
    Goddess of the Grave and Underworld
  • King Hri Man'düäs
    King of Shirä-Mär and husband to Hülé, Goddess of Forests and Nature
  • Queen Hülé
    Goddess of Forests and Nature, wife of Hri Man'düäs, and queen of Shirä-Mär. Her daughter is Käthé, Goddess of the Hunt, who provides her with an honor guard of maidens.
  • Naw-Ibo Ibonek
    Naw-Ibo is a member of the Crimson Order. He is a master, and is the head of the Citadel's ruling council.
  • Nikana Reklawyks
    Nikana is a member of the Crimson Order. He is a master, with a seat at the Citadel's ruling council.
  • Phélän Ward
    Leader of Fort Vigilance, the last outpost of Sardar, and secret member of the Crimson Order. Yendaya saved his life during an orc raid. He gave her his Crimson Order daggers as appreciation.
  • Thōrrson
    Son of Thōrr, King under the Mountain, and rightful heir to the throne. The usurpers, Drüsus and Cosmin, stole the kingdom from Thōrr and locked Thōrrson in the dungeon. He was restored to power by our heroes.
  • Tnuoc Ukood
    Tnuoc is a member of the Crimson Order. He is a master, with a seat at the Citadel's ruling council.
  • Tristän Al'ishtär
    Formerly known as Būcär, a messenger on behalf of King Sigemund of Alteria. The party was sent to escort him to the Crimson Order's Citadel. It was soon discovered that Bucar was an alias, and that Tristan was member of the Crimson Order sent to spy out the land of Rallion.
  • Zä'Mirr
    Zä'Mirr is the Rephím, Wilderness Brother. He guards the Kü'kēon and the Ki'liä Forest. The party has made a pact with Zä'Mirr. In return for Kü'kēon to heal Bäzíel, they have agreed to retrieve Zä'Mirr's property from each of his 6 brothers.

Scheduled Sessions

Fri 7th October 2022 18:30

Session 40 - PT: The Storm

Fri 16th September 2022 18:30

Session 39 - GEP: The Village

Fri 9th September 2022 18:30

Session 39 - PT: To the Ends of Civilization

Fri 2nd September 2022 18:30

Session 38 - GEP: Village Outskirts

Fri 26th August 2022 18:30

Session 38 - PT: The Gauntlet

Fri 12th August 2022 18:30

Session 37 - PT: The Deal

Fri 29th July 2022 18:30

Session 36 - PT: Brothel Brawl

Fri 22nd July 2022 18:30

Session 37 - GEP: The Elven Mage

Fri 15th July 2022 18:30

Session 35 - PT: Port of Churling - PT 2

Fri 8th July 2022 18:30

Session 36 - GEP: The Black Rider

Fri 10th June 2022 18:30

Session 35 - GEP: Hesh Ra'Ahn's Return

Fri 8th April 2022 18:30

Session 34 - PT: The Port of Churling

Fri 1st April 2022 18:30

Session 34 - GEP: BloodStump's Enforcers

Fri 25th March 2022 18:30

Session 33 - PT: To Churling

Fri 18th March 2022 18:00

Session 33 - GEP: Waiting for Catchup

Fri 11th March 2022 18:30

Session 32 - PT: A Boat Ride

Fri 4th March 2022 18:00

Session 32 - GEP: To the Leh'Teh Village

Fri 18th February 2022 18:00

Session 31 - GEP: Saying Goodbye

Fri 11th February 2022 18:30

Session 30 - PT: The Great Lair - Pt. 2

Fri 4th February 2022 18:00

Session 30 - GEP: A New Day

Fri 28th January 2022 18:30

Session 29 - PT: The Great Lair

Fri 21st January 2022 18:00

Session 29 - GEP: Depths of Taurgird

Fri 1st October 2021 18:30

Session 27 - PT: The Grove

Fri 24th September 2021 18:30

Session 26 - GEP: Back Again

Fri 17th September 2021 18:30

Session 26 - PT: Shattered Dreams

Fri 10th September 2021 18:30

Session 25 - GEP: What Next?

Everyone arrived back in the Citadel Mess Hall from Skotas’ Temple. It is 2pm. Seren has started to take Arami’el to Un Atsocoj for healing.


Fri 20th August 2021 18:30

Session 25 - PT: The Road Still Goes East

Fri 13th August 2021 18:30

Session 24 - GEP: Parley With the Lord of Darkness

Fri 6th August 2021 18:30

Session 24 - PT: The Road East Continues

Fri 30th July 2021 18:30

Session 23 - GEP: Throw-down With A Friend

Fri 23rd July 2021 18:30

Session 23 - PT: The Road East

Fri 2nd July 2021 18:30

Session 22 - GEP: Which Way Do We Go?

Fri 25th June 2021 18:30

Session 22 - PT: Which Way Do We Go?

Fri 11th June 2021 19:00

Session 21 - PT: The Split

The party has been split to cover more ground on Zah'Mirr's Quest.


Sessions Archive

25th Feb 2022

Session 31 - PT: The Village of Guelder


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17th Dec 2021

Session 28 - PT: Into the Lair


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10th Dec 2021

Session 28 - GEP: The Fortress


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8th Oct 2021

Session 27 - GEP: The Domain of the Dark


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4th Jun 2021

Session 21 - GEP: The Split

The party has been split to cover more ground on Zah'Mirr's Quest.



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21st May 2021

Session 20: And, We're Back!

The party has journeyed to the Ki'lia peaks to find the Ku'keon that will heal Bàziel.



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3rd Apr 2020

Session 19: The Doom of Shira-Mar

27th Mar 2020

Session 18: The Dark Day pt. 2

The army of Eshkatar has encamped before the Citadel walls. They have demanded the blue gem, or all will be destroyed. The Council has 8 hours to surrender the gem, or face the ultimate doom. In a last ditch effort to divert disaster, our heroes embark on a daring mission to kidnap the Eshkataran general to use him as a bargaining piece.



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21st Feb 2020

Session 17: The Dark Day

The war horns and drums of Eshkatar are sounding. The fight for the Citadel will soon begin. What can our heroes do against an army?



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7th Feb 2020

Session 16: A Sun as Black as Night

The party must unite an old splintered group to help save Ah'Resh.



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10th Jan 2020

Session 15: The Mor'Rahg Brothers

While fleeing the Great Fell Army, the party meets the Mor'Rahg Brothers.



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20th Dec 2019

Session 14: On the Trail

The party sets out to track down Drusus' evil brother, Cosmin, to capture the Dwarf gem.



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15th Nov 2019

Session 13: To the King

The party seeks to right a great betrayal within the Mountain King's halls.



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25th Oct 2019

Session 12: To Catch a Key

The party infiltrates the Hall of the Mountain King.



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4th Oct 2019

Session 11: The Morning After

Old friends part and new friends join the party as they set out with new purpose.



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20th Sep 2019

Session 10: The Crossroads

Events and new revelations make the party choose a new path.



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30th Aug 2019

Session 9: The Splendor of the Elves Pt. 2

The party continues their stay in Shira-Mar.



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16th Aug 2019

Session 8: The Splendor of the Elves

The party arrives at the elven kingdom of Shira-Mar,



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19th Jul 2019

Session 7: The Lost Patrol

A patrol of elvish rangers have gone missing. The elven commander, Glorfindel, has asked the party to help locate them.



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5th Jul 2019

Session 6: To The Trees

Horns of war interrupt the meeting of the Shira-Mar elves guarding their first way station.



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7th Jun 2019

Session 5: Fort Vigilance

As the party makes their final approach to the final way station, Fort Vigilance, they see and smell smoke in the air further. As they reach the crest of a forested hill the caravan stops and alarms go up. The party rushes forward. They see the gates of the fort standing open and fires starting to blaze upon buildings inside and surrounding the fort.



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17th May 2019

Session 4: Cauldron's Keep

The caravan makes its way to the second way station, which is called Cauldron's Keep. This way station is just off the road about a 100 yards. The grounds form a large rectangle, with a large stone keep in its center. The grounds are surrounded by large palisade walls about 15' high. There is a large wooden guard station on each side of the walls.   Tavern: Gull Darn Bar Keep: Fenwick Bar Maid: Dara   Inn: The Modest Comfort Halfdan   Castellan: Kairys - Level 5 - Champion Human Forces: 30 Guards, 10 Knights



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3rd May 2019

Session 3: Vanguard Castle

The first way station is Vanguard Castle, which can be seen just off the road, in a large break in the forest. It lies on a great rampart, perhaps 10 feet high and is surrounded by a moat. It has a stone wall 15 feet in height and a watch tower every 25 feet. There is a large gatehouse, in which you see a large metal portcullis. A drawbridge is the only way across the moat. The castle's large keep can be seen looming over its walls.   The castle is about the size of a medium sized town. The soldiers are garrisoned in the barracks inside the walls. There is an inn, a blacksmith shop, General Store, and various other shops and artisans dens. The wagons first stop will be the castle's storehouse.   The caravan arrives around 5pm and will spend the night before traveling on to the next way station. The next way station will take 2 days to get to.



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12th Apr 2019

Session 2: A Class of Arms

The heroes have set out upon their mission to escort Bucar to the Crimson Order's Citadel. The Abbess Hild accompany them, as she is to be their ambassador for as long as they remain in Sardar territory. The party travels in disguise and have joined a caravan resupplying the three Sadaran way stations along the King's Highway.



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10th Feb 2019

Session 1: The Beginning

Our story began in the Marcher Kingdom of Sardar. The party started out as a part of the latest group of mercenaries, who had been hired to help ward off a rumored Orc raid. They serve on behalf of Melcanthion, king of Sardar. In return for their services they were given 20SP per day, while on duty, in addition to room and board at one of the local inns called The Slain Dragon (run by Evander and Fiona). The whole group was housed in this same inn. Their provided accommodations were equivalent to a poor lifestyle (2SP a day). They had the option to upgrade to the modest lifestyle (10SP a day), which would have required them to have to paid 8SP a day out of their own pocket. The quality of food would have been improved, and they have been given a private room. Otherwise, they would share a room with 3 other mercenaries. No one chose to upgrade, as this would have caused some resentment among the other mercenaries. Throughout this campaign, The Slain Dragon will be the party's base of operations while they are in Sardar. The standard currency is silver coins, and they are used throughout all the lands. Gold coins are used for large transactions, and when it isn’t feasible to use silver. Mostly nobles and high-end merchants will deal in gold, but only with each other. Copper coins are used mainly by the lower classes of Rallion and most essential items there, such as food and drink, are priced in copper. Other coins, such as electrum and platinum, are used by the other races; but they aren’t used in dealings with Alterians, Kalabashians, Troijans, or any of the Marcher Kingdoms. The exchange rates are the same as the Players Handbook specifies: 10CP to 1SP, 10SP to 1GP, 5SP to 1EP, 2EP to 1GP, and 10GP to 1PP. There are always exceptions to these, but at least that gives you an idea of how money is used. The party's point of contact with the Sardar Mercenary Force is Sergeant Killian. Evander and his wife, Fiona, run the inn: The Slain Dragon.



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2nd Dec 2018

Session 0: The World of Rallion

Character Creation


Sides are being drawn and allegiances formed as the gods of Ä'Resh are set on a collision course. Can our heroes help the power of good persevere?

This story is told by

The Protagonists

Dunkel

Ranmin Fireforge

()
8 / 8 HP
STR
DEX
CON
INT
WIS
CHA

Atlia Rowentar

Vaela

Tim Meh

Seren Tanwyn