Hoard of the Dragon Queen

A Dungeons & Dragons 5e game In the world of Forgotten Realms
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Maps

Maps

  • Greenest
    The town of Greenest was founded by the halfling Dharva Scatterheart, a rogue who fancied herself the queen of the Greenfields. Scatterheart passed away without ever achieving that level of eminence, but her town grew into a thriving community. Its success isn’t surprising, since Greenest is the only town of any size astride the Uldoon Trail, the most direct road between the eastern cities of the Dragon Coast, Cormyr, and Sembia with the Coast Way running south to the great cities of Amn, Tethyr, and far Calimshan. The trade caravans that pass through Greenest bring gold to the town’s merchants and craftsfolk, and Governor Nighthill runs the town at the behest of the inhabitants.
  • Sword Coast
    The Forgotten Realms on Faerûn’s western shore—the Sword Coast. A thin strip of civilization stretches down this coast, where widely spaced cities are arranged like beads on a string. Roads loosely connect the cities that stretch from Luskan in the north to Calimport in the south, passing through Neverwinter, Waterdeep, Baldur’s Gate, and other ports along the way.
Supporting Cast
  • Azbara Jos
    Red Wizard of Thay. Helping the Cult of the Dragon.
  • (dead) Borg Luck
    A burly half-orc known only as Bog Luck. He was recruited to the Cult of the Dragon years ago.
  • Castellan Escobert the Red
    Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep in Greenest, Escobert is in charge of its defense and is the best source of information on the tunnel and the sally port. He carries an enormous ring of iron and brass keys to the many locks in the keep.
  • Dralmorrer Borngray
    Dralmorrer Borngray is a member of the Eldreth Valuuthra, a group of elf supremacists dedicated to removing humanity from Faerûn. He longs for the age of great empires before humans claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragons’ reign. Elves on the mainland will suffer, but that will be a small price to pay for the terror that will fall on humanity.
  • Galin Warden of the Winterglen
    Galin made a deal with the Cult of the Dragon. He gave sacrifice and resources to the cult in exchange for protection. Galin believes Tiamat will happen. He is trying to protect his people.
  • Grungar the Everlasting One
    The Hero’s encountered Grungar and his mate Mirran the Storm Princess in Bremen. The Hero’s killed many from his tribe and shamed him. Grungar seeks to gain honor by pleasing the Cult of the Dragon by destroying his mortal enemies. Grungar and Mirran are now mortal enemies.
  • Lady Morwen Daggerford
    Lady Morwen, of Duchess of Daggerford. Few people in Daggerford know her well, though she often trains alongside the militia and pays visits to the shrine of Tempus. Those who have seen beneath her gruff exterior are onvinced that she was a born leader. Though Morwen would never said so herself, she and many others felt that the time had long since passed for Daggerford to abandon the outmoded convention of passing the title only through the male line and allow Morwen to take her brother’s place.
  • (Dead) Langdedrosa Cyanwrath
    Half-Dragon Champion Langdedrosa Cyanwrath is a half-blue dragon who serves the Cult of the Dragon. Cyanwrath unusually travels with a personal troop of kobolds. Killed in unsportsman like conduct by Hooves, Lilifern, T-Pain, and Cinaed.
  • Leosin Erlanthar
    Monk. Defender of Greenest Leosin was taken prisoner by the Cult of the Dragon. He is being transported to 'the caves' as slave labor. Secretly he is working with the PC's who are desguised as Cultists and are leading the transport.
  • Maccath the Crimson
    Maccath the Crimson was one of those best and brightest when she journeyed to the Hosttower seeking admission. Her knowledge of dragon lore and draconic relics was already vast, but she wanted to know more about the dragons’ magic. Even though she gained access to the accumulated lore of the Arcane Brotherhood, Maccath concluded that some questions could be answered only by dragons—and that questions about the magic stolen from the Hosttower during the last Rage of Dragons could be answered only by Arauthator. Maccath set sail on an expedition to learn those answers three years ago and hasn’t been heard from since.
  • Mirran the Storm Princess
    Faced hero’s in Bremen. Mortal enemies of the hero’s.
  • Neronvain The dark Strider
    Galins Brother. Acting Green Wym Speaker. Brother of Galin.
  • Ontharr Frume
    The Order of the Gauntlet https://www.dndbeyond.com/sources/hotdq/on-the-road#TheOrderoftheGauntlet
  • Pharblex (dead) Spattergoo
    Leader of the Scaly Death Tribe. Spattergoo and his followers are working with the Cult of the Dragon. They have forsaken their homeland in favor of following the Cult of the Dragon and the promise that the rise of Tiamat will bring power and prosperity to the Serpent people.
  • Rath Modar
    Talis the White is his pupil. It is believed that Rath Modar opposes the rise of Tiamat but simultaneously believes that the rise of Tiamat is inevitable. Modar has seen the future. He has seen multiple futures. In every future Tiamat returns. He believes that the only way to defeat Tiamat is to allow Tiamat to return and gather strength in secret. To this end Modar works with the Cult of the Dragon, but only where it serves his own purpose.
  • Rezmir (Dead)
    Rezmir is a high ranking cult leader. She is leading the Cult of the Dragon raids in southern regions of the Sword Coast.
  • Red Wyrmspeaker Severin Silrajin
    The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers.
  • Sir Validir Muskin
    First Knight. to Lady Morwen. Titles include Protector of Daggerford, Dragon Bane, and Wrestler of Giants. High ranking member of the Lords Alliance. First knight to the house of Morwen.
  • Tarbaw Nighthill (Govenor of Greenest)
    The man who runs Greenest is Tarbaw Nighthill, a human male of sixty years. If characters ask who’s in charge, they are directed to Nighthill. He is pacing atop the parapet of the keep when the sky is clear, or inside the keep if the dragon is attacking. If the characters don’t seek out the governor when they reach the keep, he finds them. Either way, Nighthill welcomes them and takes them to the parapet. From there, they have the best view of Greenest. The right side of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early stages of the attack and hasn’t spared the time for more than cursory first aid.
  • Voaraghamanthar (Black Death)
    Voaraghamanthar found a home in the Mere of Dead Men, attracted by the isolation of the place and legends about the hoard of Chardansearavitriol and the treasures of flooded Uthtower and other realms. They especially hoped to find the lost Twin Crowns of Myrmoran, reputed to have enhanced the empathic bond between the fraternal monarchs of Uthtower and Yarlith and granted them magical powers.

Scheduled Sessions

Fri 26th June 2026 19:00

Well of Dragons: Harper Extraction

War has come to the Well of Dragons. Across the Sword Coast, a great alliance gathers for a battle that will determine the fate of Faerûn. The banners of the Lords' Alliance fly beside the holy warriors of the Order of the Gauntlet. Harper spies move unseen through enemy lines while the mages of the Arcane Brotherhood prepare powerful magic for the coming siege. From across the sea, the Elves of the Moonshae Isles have answered the call, led by Prince Galin and his royal guard. Above them soar the metallic dragons, ancient enemies of Tiamat, led by the Son of Bahamut, who has united dragonkind against the coming darkness. As armies assemble around the Well of Dragons, the legendary Blackstaff, Vajra Safahr, works alongside the Heroes of Waterdeep to prepare for the conflict that will decide the fate of the world.       One vital mission remains. Deep within the ranks of the Cult of the Dragon, a Harper agent has uncovered the location of a hidden ritual that anchors Tiamat's presence to the Material Plane and grants the Dragon Queen the power to manifest in Faerûn. If the ritual can be disrupted, Tiamat's arrival may be weakened and the balance of the coming war may shift. With time running short and enemy forces tightening their grip around the Well of Dragons, the Heroes of Waterdeep must infiltrate the cult's stronghold and extract the agent before the secret is lost. Though the armies stand ready for battle, the Cult of the Dragon has not yet committed its full strength. Their vast host waits in uneasy anticipation, holding position around the Well of Dragons and guarding the sacred ritual site. They do not seek victory through war alone—they await the return of Tiamat in her full glory, confident that once the Dragon Queen rises, no force in Faerûn will be able to stand against her.


Sessions Archive

14th May 2026

Session 26: Temple of Extraction

Upon returning back to the Gateway House also known as the Infinite Tavern the CW is once again greeted by Syranna.  

“I confess that I’m surprised at how well you have persevered. Your actions have significantly disrupted activity in the Doomvault. But the task is not yet complete."
  She tells the story of how she came to be trapped in the Doom Vault.   Near the village of Daggerford on the Sword Coast, the Red Wizards of Thay plotted to extend the evil reach of their land and its master, the lich lord Szass Tam. At a site called Bloodgate Keep they built a powerful portal, fueled by elemental nodes, that could allow Thayans to instantly transport whole armies into the very heart of the Sword Coast. With this power, the Red Wizards would surely overthrow and take control of the North.   However, groups of heroes recently assaulted Bloodgate Keep and its master, the lich Tarul Var. With the help of a renegade Red Wizard named Mennek Ariz, this assault was successful. Bloodgate Keep fell, and Szass Tam’s plans of invasion were crushed.   What no one expected, though, was that despite the fall of the keep itself, parts of the Bloodgate Nexus (an interconnected series of teleportation circles) survived, and a Thayan Resurrection cell leader named Syranna devised a way to use it against Szass Tam. Syranna had been part of the team that originally assembled the Bloodgate Nexus, and knew that remaining nodes allowed direct access to a secret Thayan training ground known as the Doomvault.  
"Unfortunately, we failed in our our goal of destroying the Thayan Phylactery's . However, you have given me a second chance. We must enter the black gate. Fight our way to the Temple of Extraction and destroy the Doomvault!"



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27th Mar 2026

Session 25: Doom Vault. The Lake of Madness

Before the CW dives back into the horrors of the Doom Vault, Deornoth and Martha work to restore the party.   Deornoth heals everyone while Martha “heals” Hooves and T-Pain the Doom Vault way: by killing them with necrotic magic and bringing them back correctly.   The CW gains temporary hit points before things inevitably go sideways again.   Hooves sighs deeply.  

“God damn it. Here we go again…”
  Then he charges.



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13th Feb 2026

The Doom Vault

Kazit Gul, a Thayan archmage, built the Doomvault to siphon the souls of those who perished within it for use in his dark experiments. One of these was the creation of an extradimensional vault in which he stored his phylactery. Eventually, Szass Tam and his followers defeated and enslaved Gul. They changed the Doomvault into a monstrous menagerie and arcane laboratory. Although the space is still called the Phylactery Vault of Kazit Gul, it now also holds the phylacteries of Szass Tam and all his elite lich servants, including Talis' former master, Rath Modar.   Also within the Doom Vault is a great treasure horde. A treasure horde that contains several legendary relics. The party enters the Doom Vault hoping to acquire these legendary relics to gain an advantage against Tiamat.



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9th Jan 2026

Ironspine Keep Continued. Facing Tiamat

Now that things have calmed down, it’s time to clean up after the battle. The party is in pretty bad shape but their spirits remain high.  

“Tomorrow, we battle Tiamat! We will show no fear! We will be fear itself!”



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7th Nov 2025

Session 22: Ironspine Keep

The night sky doesn’t look right. What day is it? Then you realize that’s the wrong question. What season is it? How long have we been gone? The party is horrified to learn that not only has more than two months past, but that Tiamat has returned.   The party learns that the Waterdeep counsel believes that they had died in their mission to Xonathal. They also learn that Elia Silver, Prince Galin, McCath Crimson, Talis the White, and the monk Leosin have taken the white dragon mask to Ironspine keep against the will of the counsel of Waterdeep.   The players have agreed to accompany a retinue of the Lord’s Alliance to Ironspine Keep. The soldiers have been tasked with returning the white dragon mask to Waterdeep.



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10th Oct 2025

Session 21: Xonothal Tower

After making their way through the dangers of the hedge maze, the adventurers can enter Xonthal’s Tower.


12th Sep 2025

Session 20: Xonthal

Xonthal’s Tower is legendary among the wizards and tale-spinners of Faerûn for its unusual magical defenses, including a magical hedge maze that surrounds it.   Spreading out along the edge of the hedge maze is a village, also called Xonthal. The settlement began as a place where Xonthal’s many apprentices established homes of their own. As years passed, more settlers were drawn to the area as word spread that the wizard and his apprentices offered excellent protection against marauding orcs and monsters. The village is smaller now than in the tower’s heyday, but about three hundred people still live there.



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1st Aug 2025

Session 19: Waterdeep Council

After such a long journey you are finally back home. Back to Waterdeep. This next session should be fun relaxing time of dinner parties, spa days, and other recreational activities. So feel free to level up your character, buy supplies etc. or don’t. Really all you need is some nice dinner clothes.



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7th May 2025

Session 18: Neronvain The Green Wyrmspeaker and Chuth

Neronvain won the fealty of an elf named Galin—a warden of the forest who pledged his service to the wyrmspeaker in exchange for ending the attack on his home village   The Hero’s have since learned that Neronvain is Gavin’s brother, and has sided with the Cult of the Dragon. Nerovain is the Green Wyrmspeaker and can often be seen with Chuth the Green Dragon. The animals of the Winterglen (forest) seem to be working with Chuth and report directly the activities of the forest.   The Green Wyrmspeaker Neronvian has established a stronghold for himself and Chuth within an old fortress with a large cave complex.   In the meantime the Paladins of Tiamat scour the Winterglen looking for the relics of Tiamat. Relics that Talis the White was searching for. The Hero’s have recovered these relics.   Paladins of Tiamat

"For the glory of Tiamat!"   "By the will of the Queen of Dragons!"   "In the name of Tiamat, I will conquer all!"   "No foe can stand against the might of the dragons!"   "Let us dominate, and reign supreme!"



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9th Mar 2025

Session 17: Death to the Wyrmspeaker

Neronvain , the Green Wyrmspeaker and brother to Galin, has established a stronghold for himself and Chuth within a cave complex in the Misty Forest, its entrance hidden behind a waterfall that tumbles down a high cliff. The green dragon has taken over the largest cavern of the stronghold as one of its many lairs.



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24th Jan 2025

Session 16: The Beholder


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24th Jan 2025

Session 15: Tomb of Diderius

The Tomb of Diderius and its magic pool are hidden within a complex of chambers carved into a towering cliff. Originally part of the manse the wizard Diderius built around the mystical divination pool, the complex was converted to a crypt only after his death. The crypt looks down over the ruins of the town that grew up around the magic pool to cater to those who came seeking Diderius’s wisdom.



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23rd Aug 2024

Session 14: Caer Callidyrr and the Winterglen

The hero land in the port city of Caer Callidyrr in the port district near the Haggling Huts. The goal is to make for Altrand.   Altand is the only known Elven or Druid Village in the Winterglen to have survived the Green Dragons Attacks. Galin, the warden, is the protector of the Winterglen. He has been fighting back against the cult of the Dragon. A green dragon named Chuth



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21st Jun 2024

Session 13: Travel to the Winterglen

Delaan Winterhound of the Emerald Enclave is involved with investigations into recent dragon attacks in the Druid grove the Winterglen. She spent weeks wild shape traveling from the Moonshae’s to Waterdeep. She brings word that a Green Wyrmspeaker and the green dragon Chuth are leading the raids. The cult raids have slowed down and now the cult has spread out across the islands. They appear to be looking for something.   The Cult of the Dragon still controls the trade route between Waterdeep and Callidyrr. A group of Harpers lead by Leosin left for Caer Callidyrr more than 2 months ago. No word has come from them. The council fears that the Harpers may not have even made it to the Moonshaes. It would be normal for the Harpers to notify the council once they arrived. But trading vessels with Caer Callidyrr have essentially stopped. Everyone is too fearful to travel the open ocean.



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17th May 2024

Session 12: Gimlock Tribe and Arauthator’s Lair

Maccath has become obsessed with finding the stolen runes stollen by Arauthator. Like most members of the Arcane Brotherhood, she is dedicated to the point of arrogance, believing that even if she is fated to die as a dragon’s plaything, she will have accomplished something magnificent first. Maccath believes these stollen artifacts may show the location of several hidden dragon masks.



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15th Mar 2024

Session 11: Icewind Dale

The Sea of Moving Ice was the last known location of the Draakhorn. No one can pinpoint its present location from the sound, or even verify with certainty that the relic is still in the northern sea, but the search must start there.  

“The one person who could tell us more is a tiefling sorcerer called Maccath the Crimson. No one alive knows more about the Draakhorn than her, but the Arcane Brotherhood, of which she is also a member, hasn’t seen her for almost two months. She was investigating the Icewind Dale region and the Sea of Moving Ice when she disappeared.”
  The white dragon Arauthator (Old White Death) haunts the Sea of Moving Ice like an avenging wind. Personifying the brutality and savagery of his kind, Arauthator appears to be an ally of the Cult of the Dragon. Arauthator created a lair at Sky Reach Castle and was seen flying with Talis the White. Sky Reach Castle was controlled by the cloud giant Blagothkus. Since Blagothkus’ death and the crashing of Sky Reach Castle the giants in the north have been raiding Ten Towns (Icewind Dale) in search of the adventurers who killed their ordain leader (Blagothkus) and destroyed Sky Reach Castle.   The Council of Watterdeep has charged the party with investigating the disappearance of Maccath the Crimson, finding the Draakhorn, and determining if Arauthator or Tallis the White is working with the Cult of the Dragon. Ten Towns has requested assistance with dealing with the White Dragon Arauthator as the dragon has become increasingly aggressive. The Council is not sympathetic to request.


11th Jan 2024

Session 10: Council of Waterdeep


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24th Aug 2023

Session 8 Parnest


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22nd Jun 2023

Session 7 Castle Naerytar

The Cult of the Dragon is has been brining multiple caravans all to a single place. An old ruined Castle in the middle a swamp.



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2nd Jun 2023

Session 6: UthTower, Serpant gods, and the Black Death.

After expertly navigating the Mere without a map or guide the party ran into Voaraghamanthar (the black death) an Ancient Black Dragon. The Black Death gave the party the same deal that was given to the Cult of the Dragon. Retrieve the remaining Twinned Crown of Myrmoran located in Uthtower. In exchange for the crown the Black Death will give the party a scale of Tiamat. Uthtower is home to the Serpent people's god. In few days time the moons over Faerûn will align in such a way that waters around Uthtower will recede giving the Cult of the Dragon and the Party time to try and retrieve the artifact. The serpent people will likely not be happy by the invasion of their sacred temple and the waters of the sword coast will only recede for a short time. The clock is ticking.



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28th Apr 2023

Session 5: The Mere of Dead Men.

Having liberated Daggerford the party prepares to head into the Mere of Dead Men in search of Rezmir and Castle Naerytar.   The party, perhaps feeling a bit cocky after killing Mondath and her blue dragon, ignore the warnings of the Mere. Besides the cult of the Dragon, the Mere is the Domain of Voaraghamanthar (The Black Death), an ancient black dragon. The party was also warned to stay clear of Uthtower and tribes of lizard people who claim it as their holy land.   Having no maps, no clear route through the Mere, no cult to follow because they are now weeks behind the caravan, they take the plunge into the Mere.


24th Mar 2023

Session 4: Daggerford - On the Road To the Mere of Dead Men.

The treasure looted from the Greenfields is headed northwest’s toward the Mere of Dead Men. Hidden in unmarked freight wagons that are part of the regular merchant traffic of that well-traveled road. The heroes must find out where all that loot is going, which means taking a long, danger-filled trip northward.



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20th Jan 2023

Session 3: Dragon Hatchery

Never split the party. Yet, that is exactly what has happened. Martha, Hooves, and Wilbo, disguised as cultists, are escorting a wagon of prisoners to the ‘caves’. The monk Leosin has asked them to investigate the caves to find out what the cult is up to.   T-Pain is in pain. Having lost his armor and his pride he finds himself hiding in the wagon with the Greenest prisoners. Leosin, wounded, is with him.   Lilifern, having turned into a rat and fled, finds Deo, and Cinaed. This group tracks the caravan the caves.



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5th Nov 2022

Session 2: Cult of the Dragon

In the warm light of day, Governor Nighthill and other leaders want to know who was behind the attack on Greenest, and why the town was a target. The raiders retreated toward the northeast, and their trail is easy to spot. A small, stealthy group could follow the trail to the raiders’ camp and gather information.



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23rd Sep 2022

Session 1: Attack on Greenest

The party starts in the The Juicy Drum Tavern. Half the party lives in Greenest and is at the tavern to enjoy an evening relaxing and drinking. The other half of the party are visitors. They arrive for their own various reasons. After the party meets the adventure will begin.



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Journals
Dragon fire threatens to consume Faerûn! Do you dare oppose the Cult of the Dragon and resist the might of Tiamat, Queen of Dragons?   In the course of this adventure, you’ll face an evil alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the coming of Tiamat. As events unfold, dragons rampage across the Sword Coast, serving at the vanguard of a legion of cultists, fiends, and worse. To oppose these forces, new heroes must rise and resist them—yet they need not do so alone. Groups like the Harpers, the Lord’s Alliance, and even the wicked Zhentarim might be rallied to oppose the Cult of the Dragon, but only if clever souls convince them to put aside their age-old rivalries. Will the people of the Realms stand and oppose the forces of dragonkind, or will they fall amid waves of dragon breath?   Tyranny of Dragons tells the complete tale previously presented in the adventures Hoard of the Dragon Queen and The Rise of Tiamat. The result of a collaboration with Kobold Press, those adventures comprised the first fifth edition Dungeons & Dragons campaign, launching the edition with a threat of legendary magnitude. Just as with the original works, this collection would not exist without the experience and creativity of Kobold Press’s veteran designers. Now, years after Hoard of the Dragon Queen and The Rise of Tiamat’s releases, these adventures remain fan-favorite tales in the wider Dungeons & Dragons library—stories well worth revisiting.   Create a Character for Dnd Beyond and for World Anvil!   DnD Beyond Link:   https://ddb.ac/campaigns/join/31131614192849166   World Anvil Link:   http://www.worldanvil.com/epic/elder-brains/join/AEha-AWDh-iT9iE4

This story is told by

The Protagonists

Deornoth Uth Pendragon

T-Pain

Wilbo

Lilifern

Martha